Regenerated codefiles
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@@ -14,16 +14,16 @@ namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(334, "Stereo3dFormat", 8)]
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public struct Stereo3dFormat {
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[DNAFieldAttribute(0, "short", "flag", "short", 2, false, 0)]
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public class Stereo3dFormat {
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[DNAFieldAttribute(2, "short", 0, "flag", "short", false, 0)]
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public short flag;
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[DNAFieldAttribute(1, "char", "display_mode", "char", 1, false, 2)]
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[DNAFieldAttribute(1, "char", 1, "display_mode", "char", false, 2)]
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public char display_mode;
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[DNAFieldAttribute(2, "char", "anaglyph_type", "char", 1, false, 3)]
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[DNAFieldAttribute(1, "char", 2, "anaglyph_type", "char", false, 3)]
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public char anaglyph_type;
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[DNAFieldAttribute(3, "char", "interlace_type", "char", 1, false, 4)]
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[DNAFieldAttribute(1, "char", 3, "interlace_type", "char", false, 4)]
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public char interlace_type;
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[DNAFieldAttribute(4, "char", "_pad[3]", "System.Char[]", 3, false, 5)]
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[DNAFieldAttribute(3, "char", 4, "_pad[3]", "System.Char[]", false, 5)]
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public char[] _pad = new System.Char[3];
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public Stereo3dFormat() {
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this.flag = default;
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