Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,43 +15,43 @@ namespace BlendFile.DNA {
[DNAClassAttribute(299, "TextureGpencilModifierData", 352)]
public class TextureGpencilModifierData {
[DNAFieldAttribute(0, "GpencilModifierData", "modifier", "GpencilModifierData", 104, false, 0)]
[DNAFieldAttribute(104, "GpencilModifierData", 0, "modifier", "GpencilModifierData", false, 0)]
public GpencilModifierData modifier;
[DNAFieldAttribute(1, "Material", "*material", "Material", 8, true, 104)]
public Material ptr_material;
[DNAFieldAttribute(2, "char", "layername[64]", "System.Char[]", 64, false, 112)]
[DNAFieldAttribute(8, "Material", 1, "*material", "Material", true, 104)]
public Material material;
[DNAFieldAttribute(64, "char", 2, "layername[64]", "System.Char[]", false, 112)]
public char[] layername = new System.Char[64];
[DNAFieldAttribute(3, "char", "materialname[64]", "System.Char[]", 64, false, 176)]
[DNAFieldAttribute(64, "char", 3, "materialname[64]", "System.Char[]", false, 176)]
public char[] materialname = new System.Char[64];
[DNAFieldAttribute(4, "char", "vgname[64]", "System.Char[]", 64, false, 240)]
[DNAFieldAttribute(64, "char", 4, "vgname[64]", "System.Char[]", false, 240)]
public char[] vgname = new System.Char[64];
[DNAFieldAttribute(5, "int", "pass_index", "int", 4, false, 304)]
[DNAFieldAttribute(4, "int", 5, "pass_index", "int", false, 304)]
public int pass_index;
[DNAFieldAttribute(6, "int", "flag", "int", 4, false, 308)]
[DNAFieldAttribute(4, "int", 6, "flag", "int", false, 308)]
public int flag;
[DNAFieldAttribute(7, "float", "uv_offset", "float", 4, false, 312)]
[DNAFieldAttribute(4, "float", 7, "uv_offset", "float", false, 312)]
public float uv_offset;
[DNAFieldAttribute(8, "float", "uv_scale", "float", 4, false, 316)]
[DNAFieldAttribute(4, "float", 8, "uv_scale", "float", false, 316)]
public float uv_scale;
[DNAFieldAttribute(9, "float", "fill_rotation", "float", 4, false, 320)]
[DNAFieldAttribute(4, "float", 9, "fill_rotation", "float", false, 320)]
public float fill_rotation;
[DNAFieldAttribute(10, "float", "fill_offset[2]", "System.Single[]", 8, false, 324)]
[DNAFieldAttribute(8, "float", 10, "fill_offset[2]", "System.Single[]", false, 324)]
public float[] fill_offset = new System.Single[2];
[DNAFieldAttribute(11, "float", "fill_scale", "float", 4, false, 332)]
[DNAFieldAttribute(4, "float", 11, "fill_scale", "float", false, 332)]
public float fill_scale;
[DNAFieldAttribute(12, "int", "layer_pass", "int", 4, false, 336)]
[DNAFieldAttribute(4, "int", 12, "layer_pass", "int", false, 336)]
public int layer_pass;
[DNAFieldAttribute(13, "short", "fit_method", "short", 2, false, 340)]
[DNAFieldAttribute(2, "short", 13, "fit_method", "short", false, 340)]
public short fit_method;
[DNAFieldAttribute(14, "short", "mode", "short", 2, false, 342)]
[DNAFieldAttribute(2, "short", 14, "mode", "short", false, 342)]
public short mode;
[DNAFieldAttribute(15, "float", "alignment_rotation", "float", 4, false, 344)]
[DNAFieldAttribute(4, "float", 15, "alignment_rotation", "float", false, 344)]
public float alignment_rotation;
[DNAFieldAttribute(16, "char", "_pad[4]", "System.Char[]", 4, false, 348)]
[DNAFieldAttribute(4, "char", 16, "_pad[4]", "System.Char[]", false, 348)]
public char[] _pad = new System.Char[4];
public TextureGpencilModifierData() {
this.modifier = default;
this.ptr_material = default;
this.material = default;
this.layername = default;
this.materialname = default;
this.vgname = default;
@@ -70,7 +70,7 @@ namespace BlendFile.DNA {
}
public TextureGpencilModifierData(
GpencilModifierData modifier,
Material ptr_material,
Material material,
char[] layername,
char[] materialname,
char[] vgname,
@@ -87,7 +87,7 @@ namespace BlendFile.DNA {
float alignment_rotation,
char[] _pad) {
this.modifier = modifier;
this.ptr_material = ptr_material;
this.material = material;
this.layername = layername;
this.materialname = materialname;
this.vgname = vgname;