Regenerated codefiles
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@@ -15,70 +15,70 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(823, "UnifiedPaintSettings", 168)]
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public class UnifiedPaintSettings {
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[DNAFieldAttribute(0, "int", "size", "int", 4, false, 0)]
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[DNAFieldAttribute(4, "int", 0, "size", "int", false, 0)]
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public int size;
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[DNAFieldAttribute(1, "float", "unprojected_radius", "float", 4, false, 4)]
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[DNAFieldAttribute(4, "float", 1, "unprojected_radius", "float", false, 4)]
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public float unprojected_radius;
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[DNAFieldAttribute(2, "float", "alpha", "float", 4, false, 8)]
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[DNAFieldAttribute(4, "float", 2, "alpha", "float", false, 8)]
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public float alpha;
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[DNAFieldAttribute(3, "float", "weight", "float", 4, false, 12)]
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[DNAFieldAttribute(4, "float", 3, "weight", "float", false, 12)]
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public float weight;
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[DNAFieldAttribute(4, "float", "rgb[3]", "System.Single[]", 12, false, 16)]
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[DNAFieldAttribute(12, "float", 4, "rgb[3]", "System.Single[]", false, 16)]
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public float[] rgb = new System.Single[3];
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[DNAFieldAttribute(5, "float", "secondary_rgb[3]", "System.Single[]", 12, false, 28)]
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[DNAFieldAttribute(12, "float", 5, "secondary_rgb[3]", "System.Single[]", false, 28)]
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public float[] secondary_rgb = new System.Single[3];
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[DNAFieldAttribute(6, "int", "input_samples", "int", 4, false, 40)]
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[DNAFieldAttribute(4, "int", 6, "input_samples", "int", false, 40)]
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public int input_samples;
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[DNAFieldAttribute(7, "int", "flag", "int", 4, false, 44)]
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[DNAFieldAttribute(4, "int", 7, "flag", "int", false, 44)]
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public int flag;
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[DNAFieldAttribute(8, "char", "_pad[4]", "System.Char[]", 4, false, 48)]
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[DNAFieldAttribute(4, "char", 8, "_pad[4]", "System.Char[]", false, 48)]
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(9, "float", "last_rake[2]", "System.Single[]", 8, false, 52)]
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[DNAFieldAttribute(8, "float", 9, "last_rake[2]", "System.Single[]", false, 52)]
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public float[] last_rake = new System.Single[2];
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[DNAFieldAttribute(10, "float", "last_rake_angle", "float", 4, false, 60)]
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[DNAFieldAttribute(4, "float", 10, "last_rake_angle", "float", false, 60)]
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public float last_rake_angle;
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[DNAFieldAttribute(11, "int", "last_stroke_valid", "int", 4, false, 64)]
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[DNAFieldAttribute(4, "int", 11, "last_stroke_valid", "int", false, 64)]
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public int last_stroke_valid;
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[DNAFieldAttribute(12, "float", "average_stroke_accum[3]", "System.Single[]", 12, false, 68)]
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[DNAFieldAttribute(12, "float", 12, "average_stroke_accum[3]", "System.Single[]", false, 68)]
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public float[] average_stroke_accum = new System.Single[3];
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[DNAFieldAttribute(13, "int", "average_stroke_counter", "int", 4, false, 80)]
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[DNAFieldAttribute(4, "int", 13, "average_stroke_counter", "int", false, 80)]
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public int average_stroke_counter;
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[DNAFieldAttribute(14, "float", "brush_rotation", "float", 4, false, 84)]
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[DNAFieldAttribute(4, "float", 14, "brush_rotation", "float", false, 84)]
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public float brush_rotation;
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[DNAFieldAttribute(15, "float", "brush_rotation_sec", "float", 4, false, 88)]
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[DNAFieldAttribute(4, "float", 15, "brush_rotation_sec", "float", false, 88)]
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public float brush_rotation_sec;
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[DNAFieldAttribute(16, "int", "anchored_size", "int", 4, false, 92)]
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[DNAFieldAttribute(4, "int", 16, "anchored_size", "int", false, 92)]
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public int anchored_size;
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[DNAFieldAttribute(17, "float", "overlap_factor", "float", 4, false, 96)]
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[DNAFieldAttribute(4, "float", 17, "overlap_factor", "float", false, 96)]
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public float overlap_factor;
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[DNAFieldAttribute(18, "char", "draw_inverted", "char", 1, false, 100)]
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[DNAFieldAttribute(1, "char", 18, "draw_inverted", "char", false, 100)]
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public char draw_inverted;
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[DNAFieldAttribute(19, "char", "stroke_active", "char", 1, false, 101)]
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[DNAFieldAttribute(1, "char", 19, "stroke_active", "char", false, 101)]
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public char stroke_active;
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[DNAFieldAttribute(20, "char", "draw_anchored", "char", 1, false, 102)]
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[DNAFieldAttribute(1, "char", 20, "draw_anchored", "char", false, 102)]
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public char draw_anchored;
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[DNAFieldAttribute(21, "char", "do_linear_conversion", "char", 1, false, 103)]
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[DNAFieldAttribute(1, "char", 21, "do_linear_conversion", "char", false, 103)]
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public char do_linear_conversion;
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[DNAFieldAttribute(22, "float", "last_location[3]", "System.Single[]", 12, false, 104)]
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[DNAFieldAttribute(12, "float", 22, "last_location[3]", "System.Single[]", false, 104)]
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public float[] last_location = new System.Single[3];
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[DNAFieldAttribute(23, "int", "last_hit", "int", 4, false, 116)]
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[DNAFieldAttribute(4, "int", 23, "last_hit", "int", false, 116)]
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public int last_hit;
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[DNAFieldAttribute(24, "float", "anchored_initial_mouse[2]", "System.Single[]", 8, false, 120)]
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[DNAFieldAttribute(8, "float", 24, "anchored_initial_mouse[2]", "System.Single[]", false, 120)]
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public float[] anchored_initial_mouse = new System.Single[2];
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[DNAFieldAttribute(25, "float", "pixel_radius", "float", 4, false, 128)]
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[DNAFieldAttribute(4, "float", 25, "pixel_radius", "float", false, 128)]
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public float pixel_radius;
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[DNAFieldAttribute(26, "float", "initial_pixel_radius", "float", 4, false, 132)]
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[DNAFieldAttribute(4, "float", 26, "initial_pixel_radius", "float", false, 132)]
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public float initial_pixel_radius;
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[DNAFieldAttribute(27, "float", "start_pixel_radius", "float", 4, false, 136)]
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[DNAFieldAttribute(4, "float", 27, "start_pixel_radius", "float", false, 136)]
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public float start_pixel_radius;
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[DNAFieldAttribute(28, "float", "size_pressure_value", "float", 4, false, 140)]
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[DNAFieldAttribute(4, "float", 28, "size_pressure_value", "float", false, 140)]
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public float size_pressure_value;
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[DNAFieldAttribute(29, "float", "tex_mouse[2]", "System.Single[]", 8, false, 144)]
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[DNAFieldAttribute(8, "float", 29, "tex_mouse[2]", "System.Single[]", false, 144)]
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public float[] tex_mouse = new System.Single[2];
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[DNAFieldAttribute(30, "float", "mask_tex_mouse[2]", "System.Single[]", 8, false, 152)]
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[DNAFieldAttribute(8, "float", 30, "mask_tex_mouse[2]", "System.Single[]", false, 152)]
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public float[] mask_tex_mouse = new System.Single[2];
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[DNAFieldAttribute(31, "ColorSpace", "*colorspace", "ColorSpace", 8, true, 160)]
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public ColorSpace ptr_colorspace;
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[DNAFieldAttribute(8, "ColorSpace", 31, "*colorspace", "ColorSpace", true, 160)]
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public ColorSpace colorspace;
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public UnifiedPaintSettings() {
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this.size = default;
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this.unprojected_radius = default;
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@@ -111,7 +111,7 @@ namespace BlendFile.DNA {
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this.size_pressure_value = default;
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this.tex_mouse = default;
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this.mask_tex_mouse = default;
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this.ptr_colorspace = default;
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this.colorspace = default;
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}
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public UnifiedPaintSettings(
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int size,
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@@ -145,7 +145,7 @@ namespace BlendFile.DNA {
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float size_pressure_value,
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float[] tex_mouse,
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float[] mask_tex_mouse,
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ColorSpace ptr_colorspace) {
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ColorSpace colorspace) {
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this.size = size;
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this.unprojected_radius = unprojected_radius;
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this.alpha = alpha;
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@@ -177,7 +177,7 @@ namespace BlendFile.DNA {
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this.size_pressure_value = size_pressure_value;
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this.tex_mouse = tex_mouse;
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this.mask_tex_mouse = mask_tex_mouse;
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this.ptr_colorspace = ptr_colorspace;
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this.colorspace = colorspace;
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}
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}
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}
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