Regenerated codefiles
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@@ -15,26 +15,26 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(345, "ViewLayerAOV", 88)]
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public class ViewLayerAOV {
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[DNAFieldAttribute(0, "ViewLayerAOV", "*next", "ViewLayerAOV", 8, true, 0)]
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public ViewLayerAOV ptr_next;
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[DNAFieldAttribute(1, "ViewLayerAOV", "*prev", "ViewLayerAOV", 8, true, 8)]
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public ViewLayerAOV ptr_prev;
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[DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 64, false, 16)]
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[DNAFieldAttribute(8, "ViewLayerAOV", 0, "*next", "ViewLayerAOV", true, 0)]
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public ViewLayerAOV next;
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[DNAFieldAttribute(8, "ViewLayerAOV", 1, "*prev", "ViewLayerAOV", true, 8)]
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public ViewLayerAOV prev;
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[DNAFieldAttribute(64, "char", 2, "name[64]", "System.Char[]", false, 16)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(3, "int", "flag", "int", 4, false, 80)]
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[DNAFieldAttribute(4, "int", 3, "flag", "int", false, 80)]
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public int flag;
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[DNAFieldAttribute(4, "int", "type", "int", 4, false, 84)]
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[DNAFieldAttribute(4, "int", 4, "type", "int", false, 84)]
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public int type;
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public ViewLayerAOV() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.next = default;
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this.prev = default;
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this.name = default;
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this.flag = default;
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this.type = default;
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}
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public ViewLayerAOV(ViewLayerAOV ptr_next, ViewLayerAOV ptr_prev, char[] name, int flag, int type) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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public ViewLayerAOV(ViewLayerAOV next, ViewLayerAOV prev, char[] name, int flag, int type) {
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this.next = next;
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this.prev = prev;
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this.name = name;
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this.flag = flag;
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this.type = type;
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