Regenerated codefiles
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@@ -15,20 +15,20 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(346, "ViewLayerLightgroup", 80)]
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public class ViewLayerLightgroup {
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[DNAFieldAttribute(0, "ViewLayerLightgroup", "*next", "ViewLayerLightgroup", 8, true, 0)]
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public ViewLayerLightgroup ptr_next;
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[DNAFieldAttribute(1, "ViewLayerLightgroup", "*prev", "ViewLayerLightgroup", 8, true, 8)]
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public ViewLayerLightgroup ptr_prev;
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[DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 64, false, 16)]
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[DNAFieldAttribute(8, "ViewLayerLightgroup", 0, "*next", "ViewLayerLightgroup", true, 0)]
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public ViewLayerLightgroup next;
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[DNAFieldAttribute(8, "ViewLayerLightgroup", 1, "*prev", "ViewLayerLightgroup", true, 8)]
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public ViewLayerLightgroup prev;
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[DNAFieldAttribute(64, "char", 2, "name[64]", "System.Char[]", false, 16)]
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public char[] name = new System.Char[64];
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public ViewLayerLightgroup() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.next = default;
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this.prev = default;
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this.name = default;
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}
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public ViewLayerLightgroup(ViewLayerLightgroup ptr_next, ViewLayerLightgroup ptr_prev, char[] name) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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public ViewLayerLightgroup(ViewLayerLightgroup next, ViewLayerLightgroup prev, char[] name) {
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this.next = next;
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this.prev = prev;
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this.name = name;
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}
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}
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