Regenerated codefiles
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@@ -15,56 +15,56 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(495, "WeightVGProximityModifierData", 448)]
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public class WeightVGProximityModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false, 0)]
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[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "char", "defgrp_name[64]", "System.Char[]", 64, false, 120)]
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[DNAFieldAttribute(64, "char", 1, "defgrp_name[64]", "System.Char[]", false, 120)]
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public char[] defgrp_name = new System.Char[64];
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[DNAFieldAttribute(2, "CurveMapping", "*cmap_curve", "CurveMapping", 8, true, 184)]
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public CurveMapping ptr_cmap_curve;
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[DNAFieldAttribute(3, "int", "proximity_mode", "int", 4, false, 192)]
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[DNAFieldAttribute(8, "CurveMapping", 2, "*cmap_curve", "CurveMapping", true, 184)]
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public CurveMapping cmap_curve;
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[DNAFieldAttribute(4, "int", 3, "proximity_mode", "int", false, 192)]
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public int proximity_mode;
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[DNAFieldAttribute(4, "int", "proximity_flags", "int", 4, false, 196)]
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[DNAFieldAttribute(4, "int", 4, "proximity_flags", "int", false, 196)]
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public int proximity_flags;
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[DNAFieldAttribute(5, "Object", "*proximity_ob_target", "Object", 8, true, 200)]
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public Object ptr_proximity_ob_target;
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[DNAFieldAttribute(6, "float", "mask_constant", "float", 4, false, 208)]
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[DNAFieldAttribute(8, "Object", 5, "*proximity_ob_target", "Object", true, 200)]
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public Object proximity_ob_target;
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[DNAFieldAttribute(4, "float", 6, "mask_constant", "float", false, 208)]
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public float mask_constant;
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[DNAFieldAttribute(7, "char", "mask_defgrp_name[64]", "System.Char[]", 64, false, 212)]
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[DNAFieldAttribute(64, "char", 7, "mask_defgrp_name[64]", "System.Char[]", false, 212)]
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public char[] mask_defgrp_name = new System.Char[64];
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[DNAFieldAttribute(8, "int", "mask_tex_use_channel", "int", 4, false, 276)]
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[DNAFieldAttribute(4, "int", 8, "mask_tex_use_channel", "int", false, 276)]
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public int mask_tex_use_channel;
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[DNAFieldAttribute(9, "Tex", "*mask_texture", "Tex", 8, true, 280)]
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public Tex ptr_mask_texture;
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[DNAFieldAttribute(10, "Object", "*mask_tex_map_obj", "Object", 8, true, 288)]
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public Object ptr_mask_tex_map_obj;
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[DNAFieldAttribute(11, "char", "mask_tex_map_bone[64]", "System.Char[]", 64, false, 296)]
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[DNAFieldAttribute(8, "Tex", 9, "*mask_texture", "Tex", true, 280)]
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public Tex mask_texture;
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[DNAFieldAttribute(8, "Object", 10, "*mask_tex_map_obj", "Object", true, 288)]
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public Object mask_tex_map_obj;
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[DNAFieldAttribute(64, "char", 11, "mask_tex_map_bone[64]", "System.Char[]", false, 296)]
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public char[] mask_tex_map_bone = new System.Char[64];
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[DNAFieldAttribute(12, "int", "mask_tex_mapping", "int", 4, false, 360)]
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[DNAFieldAttribute(4, "int", 12, "mask_tex_mapping", "int", false, 360)]
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public int mask_tex_mapping;
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[DNAFieldAttribute(13, "char", "mask_tex_uvlayer_name[68]", "System.Char[]", 68, false, 364)]
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[DNAFieldAttribute(68, "char", 13, "mask_tex_uvlayer_name[68]", "System.Char[]", false, 364)]
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public char[] mask_tex_uvlayer_name = new System.Char[68];
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[DNAFieldAttribute(14, "char", "_pad1[4]", "System.Char[]", 4, false, 432)]
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[DNAFieldAttribute(4, "char", 14, "_pad1[4]", "System.Char[]", false, 432)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(15, "float", "min_dist", "float", 4, false, 436)]
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[DNAFieldAttribute(4, "float", 15, "min_dist", "float", false, 436)]
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public float min_dist;
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[DNAFieldAttribute(16, "float", "max_dist", "float", 4, false, 440)]
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[DNAFieldAttribute(4, "float", 16, "max_dist", "float", false, 440)]
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public float max_dist;
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[DNAFieldAttribute(17, "short", "falloff_type", "short", 2, false, 444)]
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[DNAFieldAttribute(2, "short", 17, "falloff_type", "short", false, 444)]
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public short falloff_type;
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[DNAFieldAttribute(18, "char", "_pad0[2]", "System.Char[]", 2, false, 446)]
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[DNAFieldAttribute(2, "char", 18, "_pad0[2]", "System.Char[]", false, 446)]
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public char[] _pad0 = new System.Char[2];
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public WeightVGProximityModifierData() {
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this.modifier = default;
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this.defgrp_name = default;
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this.ptr_cmap_curve = default;
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this.cmap_curve = default;
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this.proximity_mode = default;
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this.proximity_flags = default;
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this.ptr_proximity_ob_target = default;
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this.proximity_ob_target = default;
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this.mask_constant = default;
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this.mask_defgrp_name = default;
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this.mask_tex_use_channel = default;
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this.ptr_mask_texture = default;
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this.ptr_mask_tex_map_obj = default;
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this.mask_texture = default;
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this.mask_tex_map_obj = default;
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this.mask_tex_map_bone = default;
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this.mask_tex_mapping = default;
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this.mask_tex_uvlayer_name = default;
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@@ -77,15 +77,15 @@ namespace BlendFile.DNA {
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public WeightVGProximityModifierData(
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ModifierData modifier,
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char[] defgrp_name,
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CurveMapping ptr_cmap_curve,
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CurveMapping cmap_curve,
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int proximity_mode,
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int proximity_flags,
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Object ptr_proximity_ob_target,
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Object proximity_ob_target,
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float mask_constant,
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char[] mask_defgrp_name,
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int mask_tex_use_channel,
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Tex ptr_mask_texture,
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Object ptr_mask_tex_map_obj,
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Tex mask_texture,
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Object mask_tex_map_obj,
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char[] mask_tex_map_bone,
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int mask_tex_mapping,
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char[] mask_tex_uvlayer_name,
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@@ -96,15 +96,15 @@ namespace BlendFile.DNA {
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char[] _pad0) {
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this.modifier = modifier;
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this.defgrp_name = defgrp_name;
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this.ptr_cmap_curve = ptr_cmap_curve;
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this.cmap_curve = cmap_curve;
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this.proximity_mode = proximity_mode;
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this.proximity_flags = proximity_flags;
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this.ptr_proximity_ob_target = ptr_proximity_ob_target;
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this.proximity_ob_target = proximity_ob_target;
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this.mask_constant = mask_constant;
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this.mask_defgrp_name = mask_defgrp_name;
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this.mask_tex_use_channel = mask_tex_use_channel;
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this.ptr_mask_texture = ptr_mask_texture;
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this.ptr_mask_tex_map_obj = ptr_mask_tex_map_obj;
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this.mask_texture = mask_texture;
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this.mask_tex_map_obj = mask_tex_map_obj;
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this.mask_tex_map_bone = mask_tex_map_bone;
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this.mask_tex_mapping = mask_tex_mapping;
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this.mask_tex_uvlayer_name = mask_tex_uvlayer_name;
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