Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,31 +15,31 @@ namespace BlendFile.DNA {
[DNAClassAttribute(1068, "WorkSpace", 328)]
public class WorkSpace {
[DNAFieldAttribute(0, "ID", "id", "ID", 208, false, 0)]
[DNAFieldAttribute(208, "ID", 0, "id", "ID", false, 0)]
public ID id;
[DNAFieldAttribute(1, "ListBase", "layouts", "ListBase", 16, false, 208)]
[DNAFieldAttribute(16, "ListBase", 1, "layouts", "ListBase", false, 208)]
public ListBase layouts;
[DNAFieldAttribute(2, "ListBase", "hook_layout_relations", "ListBase", 16, false, 224)]
[DNAFieldAttribute(16, "ListBase", 2, "hook_layout_relations", "ListBase", false, 224)]
public ListBase hook_layout_relations;
[DNAFieldAttribute(3, "ListBase", "owner_ids", "ListBase", 16, false, 240)]
[DNAFieldAttribute(16, "ListBase", 3, "owner_ids", "ListBase", false, 240)]
public ListBase owner_ids;
[DNAFieldAttribute(4, "ListBase", "tools", "ListBase", 16, false, 256)]
[DNAFieldAttribute(16, "ListBase", 4, "tools", "ListBase", false, 256)]
public ListBase tools;
[DNAFieldAttribute(5, "Scene", "*pin_scene", "Scene", 8, true, 272)]
public Scene ptr_pin_scene;
[DNAFieldAttribute(6, "char", "_pad[4]", "System.Char[]", 4, false, 280)]
[DNAFieldAttribute(8, "Scene", 5, "*pin_scene", "Scene", true, 272)]
public Scene pin_scene;
[DNAFieldAttribute(4, "char", 6, "_pad[4]", "System.Char[]", false, 280)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(7, "int", "object_mode", "int", 4, false, 284)]
[DNAFieldAttribute(4, "int", 7, "object_mode", "int", false, 284)]
public int object_mode;
[DNAFieldAttribute(8, "int", "flags", "int", 4, false, 288)]
[DNAFieldAttribute(4, "int", 8, "flags", "int", false, 288)]
public int flags;
[DNAFieldAttribute(9, "int", "order", "int", 4, false, 292)]
[DNAFieldAttribute(4, "int", 9, "order", "int", false, 292)]
public int order;
[DNAFieldAttribute(10, "WorkSpaceRuntimeHandle", "*runtime", "WorkSpaceRuntimeHandle", 8, true, 296)]
public WorkSpaceRuntimeHandle ptr_runtime;
[DNAFieldAttribute(11, "AssetLibraryReference", "asset_library_ref", "AssetLibraryReference", 8, false, 304)]
[DNAFieldAttribute(8, "WorkSpaceRuntimeHandle", 10, "*runtime", "WorkSpaceRuntimeHandle", true, 296)]
public WorkSpaceRuntimeHandle runtime;
[DNAFieldAttribute(8, "AssetLibraryReference", 11, "asset_library_ref", "AssetLibraryReference", false, 304)]
public AssetLibraryReference asset_library_ref;
[DNAFieldAttribute(12, "ViewerPath", "viewer_path", "ViewerPath", 16, false, 312)]
[DNAFieldAttribute(16, "ViewerPath", 12, "viewer_path", "ViewerPath", false, 312)]
public ViewerPath viewer_path;
public WorkSpace() {
this.id = default;
@@ -47,27 +47,27 @@ namespace BlendFile.DNA {
this.hook_layout_relations = default;
this.owner_ids = default;
this.tools = default;
this.ptr_pin_scene = default;
this.pin_scene = default;
this._pad = default;
this.object_mode = default;
this.flags = default;
this.order = default;
this.ptr_runtime = default;
this.runtime = default;
this.asset_library_ref = default;
this.viewer_path = default;
}
public WorkSpace(ID id, ListBase layouts, ListBase hook_layout_relations, ListBase owner_ids, ListBase tools, Scene ptr_pin_scene, char[] _pad, int object_mode, int flags, int order, WorkSpaceRuntimeHandle ptr_runtime, AssetLibraryReference asset_library_ref, ViewerPath viewer_path) {
public WorkSpace(ID id, ListBase layouts, ListBase hook_layout_relations, ListBase owner_ids, ListBase tools, Scene pin_scene, char[] _pad, int object_mode, int flags, int order, WorkSpaceRuntimeHandle runtime, AssetLibraryReference asset_library_ref, ViewerPath viewer_path) {
this.id = id;
this.layouts = layouts;
this.hook_layout_relations = hook_layout_relations;
this.owner_ids = owner_ids;
this.tools = tools;
this.ptr_pin_scene = ptr_pin_scene;
this.pin_scene = pin_scene;
this._pad = _pad;
this.object_mode = object_mode;
this.flags = flags;
this.order = order;
this.ptr_runtime = ptr_runtime;
this.runtime = runtime;
this.asset_library_ref = asset_library_ref;
this.viewer_path = viewer_path;
}