Regenerated codefiles
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@@ -15,29 +15,29 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(1072, "XrActionMapBinding", 384)]
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public class XrActionMapBinding {
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[DNAFieldAttribute(0, "XrActionMapBinding", "*next", "XrActionMapBinding", 8, true, 0)]
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public XrActionMapBinding ptr_next;
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[DNAFieldAttribute(1, "XrActionMapBinding", "*prev", "XrActionMapBinding", 8, true, 8)]
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public XrActionMapBinding ptr_prev;
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[DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 64, false, 16)]
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[DNAFieldAttribute(8, "XrActionMapBinding", 0, "*next", "XrActionMapBinding", true, 0)]
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public XrActionMapBinding next;
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[DNAFieldAttribute(8, "XrActionMapBinding", 1, "*prev", "XrActionMapBinding", true, 8)]
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public XrActionMapBinding prev;
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[DNAFieldAttribute(64, "char", 2, "name[64]", "System.Char[]", false, 16)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(3, "char", "profile[256]", "System.Char[]", 256, false, 80)]
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[DNAFieldAttribute(256, "char", 3, "profile[256]", "System.Char[]", false, 80)]
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public char[] profile = new System.Char[256];
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[DNAFieldAttribute(4, "ListBase", "component_paths", "ListBase", 16, false, 336)]
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[DNAFieldAttribute(16, "ListBase", 4, "component_paths", "ListBase", false, 336)]
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public ListBase component_paths;
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[DNAFieldAttribute(5, "float", "float_threshold", "float", 4, false, 352)]
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[DNAFieldAttribute(4, "float", 5, "float_threshold", "float", false, 352)]
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public float float_threshold;
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[DNAFieldAttribute(6, "short", "axis_flag", "short", 2, false, 356)]
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[DNAFieldAttribute(2, "short", 6, "axis_flag", "short", false, 356)]
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public short axis_flag;
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[DNAFieldAttribute(7, "char", "_pad[2]", "System.Char[]", 2, false, 358)]
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[DNAFieldAttribute(2, "char", 7, "_pad[2]", "System.Char[]", false, 358)]
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public char[] _pad = new System.Char[2];
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[DNAFieldAttribute(8, "float", "pose_location[3]", "System.Single[]", 12, false, 360)]
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[DNAFieldAttribute(12, "float", 8, "pose_location[3]", "System.Single[]", false, 360)]
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public float[] pose_location = new System.Single[3];
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[DNAFieldAttribute(9, "float", "pose_rotation[3]", "System.Single[]", 12, false, 372)]
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[DNAFieldAttribute(12, "float", 9, "pose_rotation[3]", "System.Single[]", false, 372)]
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public float[] pose_rotation = new System.Single[3];
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public XrActionMapBinding() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.next = default;
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this.prev = default;
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this.name = default;
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this.profile = default;
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this.component_paths = default;
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@@ -47,9 +47,9 @@ namespace BlendFile.DNA {
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this.pose_location = default;
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this.pose_rotation = default;
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}
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public XrActionMapBinding(XrActionMapBinding ptr_next, XrActionMapBinding ptr_prev, char[] name, char[] profile, ListBase component_paths, float float_threshold, short axis_flag, char[] _pad, float[] pose_location, float[] pose_rotation) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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public XrActionMapBinding(XrActionMapBinding next, XrActionMapBinding prev, char[] name, char[] profile, ListBase component_paths, float float_threshold, short axis_flag, char[] _pad, float[] pose_location, float[] pose_rotation) {
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this.next = next;
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this.prev = prev;
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this.name = name;
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this.profile = profile;
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this.component_paths = component_paths;
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