Regenerated codefiles
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@@ -14,28 +14,28 @@ namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(47, "bAnimVizSettings", 32)]
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public struct bAnimVizSettings {
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[DNAFieldAttribute(0, "short", "recalc", "short", 2, false, 0)]
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public class bAnimVizSettings {
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[DNAFieldAttribute(2, "short", 0, "recalc", "short", false, 0)]
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public short recalc;
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[DNAFieldAttribute(1, "short", "path_type", "short", 2, false, 2)]
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[DNAFieldAttribute(2, "short", 1, "path_type", "short", false, 2)]
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public short path_type;
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[DNAFieldAttribute(2, "short", "path_step", "short", 2, false, 4)]
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[DNAFieldAttribute(2, "short", 2, "path_step", "short", false, 4)]
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public short path_step;
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[DNAFieldAttribute(3, "short", "path_range", "short", 2, false, 6)]
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[DNAFieldAttribute(2, "short", 3, "path_range", "short", false, 6)]
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public short path_range;
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[DNAFieldAttribute(4, "short", "path_viewflag", "short", 2, false, 8)]
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[DNAFieldAttribute(2, "short", 4, "path_viewflag", "short", false, 8)]
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public short path_viewflag;
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[DNAFieldAttribute(5, "short", "path_bakeflag", "short", 2, false, 10)]
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[DNAFieldAttribute(2, "short", 5, "path_bakeflag", "short", false, 10)]
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public short path_bakeflag;
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[DNAFieldAttribute(6, "char", "_pad[4]", "System.Char[]", 4, false, 12)]
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[DNAFieldAttribute(4, "char", 6, "_pad[4]", "System.Char[]", false, 12)]
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(7, "int", "path_sf", "int", 4, false, 16)]
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[DNAFieldAttribute(4, "int", 7, "path_sf", "int", false, 16)]
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public int path_sf;
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[DNAFieldAttribute(8, "int", "path_ef", "int", 4, false, 20)]
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[DNAFieldAttribute(4, "int", 8, "path_ef", "int", false, 20)]
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public int path_ef;
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[DNAFieldAttribute(9, "int", "path_bc", "int", 4, false, 24)]
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[DNAFieldAttribute(4, "int", 9, "path_bc", "int", false, 24)]
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public int path_bc;
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[DNAFieldAttribute(10, "int", "path_ac", "int", 4, false, 28)]
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[DNAFieldAttribute(4, "int", 10, "path_ac", "int", false, 28)]
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public int path_ac;
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public bAnimVizSettings() {
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this.recalc = default;
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