Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -15,37 +15,37 @@ namespace BlendFile.DNA {
[DNAClassAttribute(201, "bFollowTrackConstraint", 160)]
public class bFollowTrackConstraint {
[DNAFieldAttribute(0, "MovieClip", "*clip", "MovieClip", 8, true, 0)]
public MovieClip ptr_clip;
[DNAFieldAttribute(1, "char", "track[64]", "System.Char[]", 64, false, 8)]
[DNAFieldAttribute(8, "MovieClip", 0, "*clip", "MovieClip", true, 0)]
public MovieClip clip;
[DNAFieldAttribute(64, "char", 1, "track[64]", "System.Char[]", false, 8)]
public char[] track = new System.Char[64];
[DNAFieldAttribute(2, "int", "flag", "int", 4, false, 72)]
[DNAFieldAttribute(4, "int", 2, "flag", "int", false, 72)]
public int flag;
[DNAFieldAttribute(3, "int", "frame_method", "int", 4, false, 76)]
[DNAFieldAttribute(4, "int", 3, "frame_method", "int", false, 76)]
public int frame_method;
[DNAFieldAttribute(4, "char", "object[64]", "System.Char[]", 64, false, 80)]
[DNAFieldAttribute(64, "char", 4, "object[64]", "System.Char[]", false, 80)]
public char[] @object = new System.Char[64];
[DNAFieldAttribute(5, "Object", "*camera", "Object", 8, true, 144)]
public Object ptr_camera;
[DNAFieldAttribute(6, "Object", "*depth_ob", "Object", 8, true, 152)]
public Object ptr_depth_ob;
[DNAFieldAttribute(8, "Object", 5, "*camera", "Object", true, 144)]
public Object camera;
[DNAFieldAttribute(8, "Object", 6, "*depth_ob", "Object", true, 152)]
public Object depth_ob;
public bFollowTrackConstraint() {
this.ptr_clip = default;
this.clip = default;
this.track = default;
this.flag = default;
this.frame_method = default;
this.@object = default;
this.ptr_camera = default;
this.ptr_depth_ob = default;
this.camera = default;
this.depth_ob = default;
}
public bFollowTrackConstraint(MovieClip ptr_clip, char[] track, int flag, int frame_method, char[] @object, Object ptr_camera, Object ptr_depth_ob) {
this.ptr_clip = ptr_clip;
public bFollowTrackConstraint(MovieClip clip, char[] track, int flag, int frame_method, char[] @object, Object camera, Object depth_ob) {
this.clip = clip;
this.track = track;
this.flag = flag;
this.frame_method = frame_method;
this.@object = @object;
this.ptr_camera = ptr_camera;
this.ptr_depth_ob = ptr_depth_ob;
this.camera = camera;
this.depth_ob = depth_ob;
}
}
}