Regenerated codefiles
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@@ -15,22 +15,22 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(260, "bGPDcurve", 16)]
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public class bGPDcurve {
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[DNAFieldAttribute(0, "bGPDcurve_point", "*curve_points", "bGPDcurve_point", 8, true, 0)]
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public bGPDcurve_point ptr_curve_points;
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[DNAFieldAttribute(1, "int", "tot_curve_points", "int", 4, false, 8)]
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[DNAFieldAttribute(8, "bGPDcurve_point", 0, "*curve_points", "bGPDcurve_point", true, 0)]
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public bGPDcurve_point curve_points;
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[DNAFieldAttribute(4, "int", 1, "tot_curve_points", "int", false, 8)]
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public int tot_curve_points;
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[DNAFieldAttribute(2, "short", "flag", "short", 2, false, 12)]
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[DNAFieldAttribute(2, "short", 2, "flag", "short", false, 12)]
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public short flag;
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[DNAFieldAttribute(3, "char", "_pad[2]", "System.Char[]", 2, false, 14)]
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[DNAFieldAttribute(2, "char", 3, "_pad[2]", "System.Char[]", false, 14)]
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public char[] _pad = new System.Char[2];
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public bGPDcurve() {
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this.ptr_curve_points = default;
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this.curve_points = default;
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this.tot_curve_points = default;
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this.flag = default;
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this._pad = default;
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}
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public bGPDcurve(bGPDcurve_point ptr_curve_points, int tot_curve_points, short flag, char[] _pad) {
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this.ptr_curve_points = ptr_curve_points;
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public bGPDcurve(bGPDcurve_point curve_points, int tot_curve_points, short flag, char[] _pad) {
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this.curve_points = curve_points;
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this.tot_curve_points = tot_curve_points;
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this.flag = flag;
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this._pad = _pad;
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