Regenerated codefiles

This commit is contained in:
Samuele Lorefice
2025-03-04 18:48:04 +01:00
parent 8bbfb49720
commit 8e4eac0568
937 changed files with 16011 additions and 16181 deletions

View File

@@ -14,26 +14,26 @@ namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(259, "bGPDcurve_point", 124)]
public struct bGPDcurve_point {
[DNAFieldAttribute(0, "BezTriple", "bezt", "BezTriple", 72, false, 0)]
public class bGPDcurve_point {
[DNAFieldAttribute(72, "BezTriple", 0, "bezt", "BezTriple", false, 0)]
public BezTriple bezt;
[DNAFieldAttribute(1, "float", "pressure", "float", 4, false, 72)]
[DNAFieldAttribute(4, "float", 1, "pressure", "float", false, 72)]
public float pressure;
[DNAFieldAttribute(2, "float", "strength", "float", 4, false, 76)]
[DNAFieldAttribute(4, "float", 2, "strength", "float", false, 76)]
public float strength;
[DNAFieldAttribute(3, "int", "point_index", "int", 4, false, 80)]
[DNAFieldAttribute(4, "int", 3, "point_index", "int", false, 80)]
public int point_index;
[DNAFieldAttribute(4, "int", "flag", "int", 4, false, 84)]
[DNAFieldAttribute(4, "int", 4, "flag", "int", false, 84)]
public int flag;
[DNAFieldAttribute(5, "float", "uv_fac", "float", 4, false, 88)]
[DNAFieldAttribute(4, "float", 5, "uv_fac", "float", false, 88)]
public float uv_fac;
[DNAFieldAttribute(6, "float", "uv_rot", "float", 4, false, 92)]
[DNAFieldAttribute(4, "float", 6, "uv_rot", "float", false, 92)]
public float uv_rot;
[DNAFieldAttribute(7, "float", "uv_fill[2]", "System.Single[]", 8, false, 96)]
[DNAFieldAttribute(8, "float", 7, "uv_fill[2]", "System.Single[]", false, 96)]
public float[] uv_fill = new System.Single[2];
[DNAFieldAttribute(8, "float", "vert_color[4]", "System.Single[]", 16, false, 104)]
[DNAFieldAttribute(16, "float", 8, "vert_color[4]", "System.Single[]", false, 104)]
public float[] vert_color = new System.Single[4];
[DNAFieldAttribute(9, "char", "_pad[4]", "System.Char[]", 4, false, 120)]
[DNAFieldAttribute(4, "char", 9, "_pad[4]", "System.Char[]", false, 120)]
public char[] _pad = new System.Char[4];
public bGPDcurve_point() {
this.bezt = default;