Added Type stubbing

This commit is contained in:
Samuele Lorefice
2025-01-22 17:56:49 +01:00
parent 2d6159e331
commit 9a949dbeab
112 changed files with 610 additions and 313 deletions

View File

@@ -14,13 +14,13 @@ using System;
namespace BlendFile.DNA {
public struct NodeShaderMix {
public int8_t data_type;
public int8_t factor_mode;
public int8_t clamp_factor;
public int8_t clamp_result;
public int8_t blend_type;
public sbyte data_type;
public sbyte factor_mode;
public sbyte clamp_factor;
public sbyte clamp_result;
public sbyte blend_type;
public char[] _pad = new System.Char[3];
public NodeShaderMix(int8_t data_type, int8_t factor_mode, int8_t clamp_factor, int8_t clamp_result, int8_t blend_type, char[] _pad) {
public NodeShaderMix(sbyte data_type, sbyte factor_mode, sbyte clamp_factor, sbyte clamp_result, sbyte blend_type, char[] _pad) {
this.data_type = data_type;
this.factor_mode = factor_mode;
this.clamp_factor = clamp_factor;