regenerate files
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@@ -13,11 +13,11 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(142, "CacheFile")]
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[DNAClassAttribute(142, "CacheFile", 2416)]
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public class CacheFile {
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[DNAFieldAttribute(0, "ID", "id", "ID", 208, false)]
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public ID id;
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[DNAFieldAttribute(1, "AnimData", "*adt", "AnimData", 4, true)]
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[DNAFieldAttribute(1, "AnimData", "*adt", "AnimData", 8, true)]
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public AnimData ptr_adt;
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[DNAFieldAttribute(2, "ListBase", "object_paths", "ListBase", 16, false)]
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public ListBase object_paths;
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@@ -61,11 +61,11 @@ namespace BlendFile.DNA {
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public char velocity_unit;
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[DNAFieldAttribute(22, "char", "velocity_name[64]", "System.Char[]", 64, false)]
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public char[] velocity_name = new System.Char[64];
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[DNAFieldAttribute(23, "CacheArchiveHandle", "*handle", "CacheArchiveHandle", 4, true)]
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[DNAFieldAttribute(23, "CacheArchiveHandle", "*handle", "CacheArchiveHandle", 8, true)]
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public CacheArchiveHandle ptr_handle;
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[DNAFieldAttribute(24, "char", "handle_filepath[1024]", "System.Char[]", 1024, false)]
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public char[] handle_filepath = new System.Char[1024];
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[DNAFieldAttribute(25, "GSet", "*handle_readers", "GSet", 4, true)]
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[DNAFieldAttribute(25, "GSet", "*handle_readers", "GSet", 8, true)]
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public GSet ptr_handle_readers;
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public CacheFile() {
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this.id = default;
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