regenerate files
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@@ -13,11 +13,11 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(152, "Camera")]
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[DNAClassAttribute(152, "Camera", 736)]
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public class Camera {
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[DNAFieldAttribute(0, "ID", "id", "ID", 208, false)]
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public ID id;
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[DNAFieldAttribute(1, "AnimData", "*adt", "AnimData", 4, true)]
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[DNAFieldAttribute(1, "AnimData", "*adt", "AnimData", 8, true)]
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public AnimData ptr_adt;
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[DNAFieldAttribute(2, "char", "type", "char", 1, false)]
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public char type;
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@@ -87,9 +87,9 @@ namespace BlendFile.DNA {
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public float central_cylindrical_radius;
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[DNAFieldAttribute(35, "float", "_pad2", "float", 4, false)]
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public float _pad2;
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[DNAFieldAttribute(36, "Ipo", "*ipo", "Ipo", 4, true)]
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[DNAFieldAttribute(36, "Ipo", "*ipo", "Ipo", 8, true)]
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public Ipo ptr_ipo;
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[DNAFieldAttribute(37, "Object", "*dof_ob", "Object", 4, true)]
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[DNAFieldAttribute(37, "Object", "*dof_ob", "Object", 8, true)]
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public Object ptr_dof_ob;
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[DNAFieldAttribute(38, "GPUDOFSettings", "gpu_dof", "GPUDOFSettings", 32, false)]
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public GPUDOFSettings gpu_dof;
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