regenerate files
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@@ -13,21 +13,21 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(464, "ClothModifierData")]
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[DNAClassAttribute(464, "ClothModifierData", 224)]
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public class ClothModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "Cloth", "*clothObject", "Cloth", 4, true)]
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[DNAFieldAttribute(1, "Cloth", "*clothObject", "Cloth", 8, true)]
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public Cloth ptr_clothObject;
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[DNAFieldAttribute(2, "ClothSimSettings", "*sim_parms", "ClothSimSettings", 4, true)]
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[DNAFieldAttribute(2, "ClothSimSettings", "*sim_parms", "ClothSimSettings", 8, true)]
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public ClothSimSettings ptr_sim_parms;
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[DNAFieldAttribute(3, "ClothCollSettings", "*coll_parms", "ClothCollSettings", 4, true)]
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[DNAFieldAttribute(3, "ClothCollSettings", "*coll_parms", "ClothCollSettings", 8, true)]
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public ClothCollSettings ptr_coll_parms;
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[DNAFieldAttribute(4, "PointCache", "*point_cache", "PointCache", 4, true)]
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[DNAFieldAttribute(4, "PointCache", "*point_cache", "PointCache", 8, true)]
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public PointCache ptr_point_cache;
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[DNAFieldAttribute(5, "ListBase", "ptcaches", "ListBase", 16, false)]
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public ListBase ptcaches;
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[DNAFieldAttribute(6, "ClothHairData", "*hairdata", "ClothHairData", 4, true)]
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[DNAFieldAttribute(6, "ClothHairData", "*hairdata", "ClothHairData", 8, true)]
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public ClothHairData ptr_hairdata;
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[DNAFieldAttribute(7, "float", "hair_grid_min[3]", "System.Single[]", 12, false)]
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public float[] hair_grid_min = new System.Single[3];
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@@ -37,7 +37,7 @@ namespace BlendFile.DNA {
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public int[] hair_grid_res = new System.Int32[3];
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[DNAFieldAttribute(10, "float", "hair_grid_cellsize", "float", 4, false)]
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public float hair_grid_cellsize;
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[DNAFieldAttribute(11, "ClothSolverResult", "*solver_result", "ClothSolverResult", 4, true)]
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[DNAFieldAttribute(11, "ClothSolverResult", "*solver_result", "ClothSolverResult", 8, true)]
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public ClothSolverResult ptr_solver_result;
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public ClothModifierData() {
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this.modifier = default;
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