regenerate files
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@@ -13,9 +13,9 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(219, "CustomData")]
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[DNAClassAttribute(219, "CustomData", 248)]
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public class CustomData {
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[DNAFieldAttribute(0, "CustomDataLayer", "*layers", "CustomDataLayer", 4, true)]
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[DNAFieldAttribute(0, "CustomDataLayer", "*layers", "CustomDataLayer", 8, true)]
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public CustomDataLayer ptr_layers;
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[DNAFieldAttribute(1, "int", "typemap[53]", "System.Int32[]", 212, false)]
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public int[] typemap = new System.Int32[53];
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@@ -25,9 +25,9 @@ namespace BlendFile.DNA {
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public int maxlayer;
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[DNAFieldAttribute(4, "int", "totsize", "int", 4, false)]
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public int totsize;
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[DNAFieldAttribute(5, "BLI_mempool", "*pool", "BLI_mempool", 4, true)]
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[DNAFieldAttribute(5, "BLI_mempool", "*pool", "BLI_mempool", 8, true)]
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public BLI_mempool ptr_pool;
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[DNAFieldAttribute(6, "CustomDataExternal", "*external", "CustomDataExternal", 4, true)]
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[DNAFieldAttribute(6, "CustomDataExternal", "*external", "CustomDataExternal", 8, true)]
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public CustomDataExternal ptr_external;
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public CustomData() {
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this.ptr_layers = default;
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