regenerate files
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@@ -13,11 +13,11 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(479, "ExplodeModifierData")]
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[DNAClassAttribute(479, "ExplodeModifierData", 216)]
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public class ExplodeModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "int", "*facepa", "int", 4, true)]
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[DNAFieldAttribute(1, "int", "*facepa", "int", 8, true)]
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public int ptr_facepa;
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[DNAFieldAttribute(2, "short", "flag", "short", 2, false)]
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public short flag;
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@@ -29,7 +29,7 @@ namespace BlendFile.DNA {
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public char[] uvname = new System.Char[68];
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[DNAFieldAttribute(6, "char", "_pad1[4]", "System.Char[]", 4, false)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(7, "void", "*_pad2", "void", 4, true)]
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[DNAFieldAttribute(7, "void", "*_pad2", "void", 8, true)]
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public object ptr__pad2;
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public ExplodeModifierData() {
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this.modifier = default;
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