regenerate files
This commit is contained in:
@@ -13,7 +13,7 @@ using System;
|
||||
namespace BlendFile.DNA {
|
||||
using BlendFile;
|
||||
|
||||
[DNAClassAttribute(528, "GreasePencilColorModifierData")]
|
||||
[DNAClassAttribute(528, "GreasePencilColorModifierData", 312)]
|
||||
public class GreasePencilColorModifierData {
|
||||
[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)]
|
||||
public ModifierData modifier;
|
||||
@@ -25,7 +25,7 @@ namespace BlendFile.DNA {
|
||||
public char[] _pad1 = new System.Char[3];
|
||||
[DNAFieldAttribute(4, "float", "hsv[3]", "System.Single[]", 12, false)]
|
||||
public float[] hsv = new System.Single[3];
|
||||
[DNAFieldAttribute(5, "void", "*_pad2", "void", 4, true)]
|
||||
[DNAFieldAttribute(5, "void", "*_pad2", "void", 8, true)]
|
||||
public object ptr__pad2;
|
||||
public GreasePencilColorModifierData() {
|
||||
this.modifier = default;
|
||||
|
||||
Reference in New Issue
Block a user