regenerate files
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@@ -13,11 +13,11 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(355, "LightCacheTexture")]
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[DNAClassAttribute(355, "LightCacheTexture", 32)]
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public class LightCacheTexture {
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[DNAFieldAttribute(0, "GPUTexture", "*tex", "GPUTexture", 4, true)]
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[DNAFieldAttribute(0, "GPUTexture", "*tex", "GPUTexture", 8, true)]
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public GPUTexture ptr_tex;
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[DNAFieldAttribute(1, "char", "*data", "char", 4, true)]
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[DNAFieldAttribute(1, "char", "*data", "char", 8, true)]
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public char ptr_data;
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[DNAFieldAttribute(2, "int", "tex_size[3]", "System.Int32[]", 12, false)]
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public int[] tex_size = new System.Int32[3];
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