regenerate files
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@@ -13,7 +13,7 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(661, "NodeShaderScript")]
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[DNAClassAttribute(661, "NodeShaderScript", 1104)]
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public class NodeShaderScript {
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[DNAFieldAttribute(0, "int", "mode", "int", 4, false)]
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public int mode;
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@@ -23,7 +23,7 @@ namespace BlendFile.DNA {
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public char[] filepath = new System.Char[1024];
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[DNAFieldAttribute(3, "char", "bytecode_hash[64]", "System.Char[]", 64, false)]
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public char[] bytecode_hash = new System.Char[64];
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[DNAFieldAttribute(4, "char", "*bytecode", "char", 4, true)]
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[DNAFieldAttribute(4, "char", "*bytecode", "char", 8, true)]
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public char ptr_bytecode;
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public NodeShaderScript() {
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this.mode = default;
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