regenerate files
This commit is contained in:
@@ -13,7 +13,7 @@ using System;
|
||||
namespace BlendFile.DNA {
|
||||
using BlendFile;
|
||||
|
||||
[DNAClassAttribute(664, "NodeShaderUVMap")]
|
||||
[DNAClassAttribute(664, "NodeShaderUVMap", 64)]
|
||||
public struct NodeShaderUVMap {
|
||||
[DNAFieldAttribute(0, "char", "uv_map[64]", "System.Char[]", 64, false)]
|
||||
public char[] uv_map = new System.Char[64];
|
||||
|
||||
Reference in New Issue
Block a user