regenerate files
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@@ -13,19 +13,19 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(850, "Panel")]
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[DNAClassAttribute(850, "Panel", 192)]
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public class Panel {
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[DNAFieldAttribute(0, "Panel", "*next", "Panel", 4, true)]
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[DNAFieldAttribute(0, "Panel", "*next", "Panel", 8, true)]
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public Panel ptr_next;
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[DNAFieldAttribute(1, "Panel", "*prev", "Panel", 4, true)]
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[DNAFieldAttribute(1, "Panel", "*prev", "Panel", 8, true)]
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public Panel ptr_prev;
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[DNAFieldAttribute(2, "PanelType", "*type", "PanelType", 4, true)]
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[DNAFieldAttribute(2, "PanelType", "*type", "PanelType", 8, true)]
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public PanelType ptr_type;
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[DNAFieldAttribute(3, "uiLayout", "*layout", "uiLayout", 4, true)]
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[DNAFieldAttribute(3, "uiLayout", "*layout", "uiLayout", 8, true)]
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public uiLayout ptr_layout;
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[DNAFieldAttribute(4, "char", "panelname[64]", "System.Char[]", 64, false)]
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public char[] panelname = new System.Char[64];
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[DNAFieldAttribute(5, "char", "*drawname", "char", 4, true)]
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[DNAFieldAttribute(5, "char", "*drawname", "char", 8, true)]
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public char ptr_drawname;
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[DNAFieldAttribute(6, "int", "ofsx", "int", 4, false)]
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public int ofsx;
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@@ -49,13 +49,13 @@ namespace BlendFile.DNA {
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public char[] _pad = new System.Char[6];
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[DNAFieldAttribute(16, "int", "sortorder", "int", 4, false)]
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public int sortorder;
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[DNAFieldAttribute(17, "void", "*activedata", "void", 4, true)]
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[DNAFieldAttribute(17, "void", "*activedata", "void", 8, true)]
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public object ptr_activedata;
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[DNAFieldAttribute(18, "ListBase", "children", "ListBase", 16, false)]
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public ListBase children;
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[DNAFieldAttribute(19, "ListBase", "layout_panel_states", "ListBase", 16, false)]
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public ListBase layout_panel_states;
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[DNAFieldAttribute(20, "Panel_Runtime", "*runtime", "Panel_Runtime", 4, true)]
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[DNAFieldAttribute(20, "Panel_Runtime", "*runtime", "Panel_Runtime", 8, true)]
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public Panel_Runtime ptr_runtime;
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public Panel() {
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this.ptr_next = default;
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