regenerate files
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@@ -13,11 +13,11 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(236, "PartEff")]
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[DNAClassAttribute(236, "PartEff", 392)]
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public class PartEff {
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[DNAFieldAttribute(0, "PartEff", "*next", "PartEff", 4, true)]
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[DNAFieldAttribute(0, "PartEff", "*next", "PartEff", 8, true)]
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public PartEff ptr_next;
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[DNAFieldAttribute(1, "PartEff", "*prev", "PartEff", 4, true)]
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[DNAFieldAttribute(1, "PartEff", "*prev", "PartEff", 8, true)]
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public PartEff ptr_prev;
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[DNAFieldAttribute(2, "short", "type", "short", 2, false)]
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public short type;
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@@ -101,9 +101,9 @@ namespace BlendFile.DNA {
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public char[] vgroupname_v = new System.Char[64];
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[DNAFieldAttribute(42, "float", "imat[4][4]", "System.Single[,]", 64, false)]
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public float[,] imat = new System.Single[4,4];
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[DNAFieldAttribute(43, "Particle", "*keys", "Particle", 4, true)]
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[DNAFieldAttribute(43, "Particle", "*keys", "Particle", 8, true)]
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public Particle ptr_keys;
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[DNAFieldAttribute(44, "Collection", "*group", "Collection", 4, true)]
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[DNAFieldAttribute(44, "Collection", "*group", "Collection", 8, true)]
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public Collection ptr_group;
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public PartEff() {
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this.ptr_next = default;
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