regenerate files
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@@ -13,7 +13,7 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(652, "PointDensity")]
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[DNAClassAttribute(652, "PointDensity", 176)]
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public class PointDensity {
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[DNAFieldAttribute(0, "short", "flag", "short", 2, false)]
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public short flag;
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@@ -33,7 +33,7 @@ namespace BlendFile.DNA {
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public short ob_color_source;
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[DNAFieldAttribute(8, "int", "totpoints", "int", 4, false)]
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public int totpoints;
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[DNAFieldAttribute(9, "Object", "*object", "Object", 4, true)]
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[DNAFieldAttribute(9, "Object", "*object", "Object", 8, true)]
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public Object ptr_object;
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[DNAFieldAttribute(10, "int", "psys", "int", 4, false)]
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public int psys;
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@@ -45,9 +45,9 @@ namespace BlendFile.DNA {
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public char[] vertex_attribute_name = new System.Char[68];
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[DNAFieldAttribute(14, "char", "_pad1[4]", "System.Char[]", 4, false)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(15, "void", "*point_tree", "void", 4, true)]
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[DNAFieldAttribute(15, "void", "*point_tree", "void", 8, true)]
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public object ptr_point_tree;
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[DNAFieldAttribute(16, "float", "*point_data", "float", 4, true)]
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[DNAFieldAttribute(16, "float", "*point_data", "float", 8, true)]
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public float ptr_point_data;
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[DNAFieldAttribute(17, "float", "noise_size", "float", 4, false)]
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public float noise_size;
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@@ -67,9 +67,9 @@ namespace BlendFile.DNA {
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public float falloff_speed_scale;
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[DNAFieldAttribute(25, "char", "_pad3[4]", "System.Char[]", 4, false)]
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public char[] _pad3 = new System.Char[4];
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[DNAFieldAttribute(26, "ColorBand", "*coba", "ColorBand", 4, true)]
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[DNAFieldAttribute(26, "ColorBand", "*coba", "ColorBand", 8, true)]
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public ColorBand ptr_coba;
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[DNAFieldAttribute(27, "CurveMapping", "*falloff_curve", "CurveMapping", 4, true)]
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[DNAFieldAttribute(27, "CurveMapping", "*falloff_curve", "CurveMapping", 8, true)]
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public CurveMapping ptr_falloff_curve;
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public PointDensity() {
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this.flag = default;
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