regenerate files

This commit is contained in:
mm00
2025-02-19 18:48:50 +01:00
parent 33a8f1baf3
commit b66247488e
937 changed files with 2572 additions and 2562 deletions

View File

@@ -13,7 +13,7 @@ using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(652, "PointDensity")]
[DNAClassAttribute(652, "PointDensity", 176)]
public class PointDensity {
[DNAFieldAttribute(0, "short", "flag", "short", 2, false)]
public short flag;
@@ -33,7 +33,7 @@ namespace BlendFile.DNA {
public short ob_color_source;
[DNAFieldAttribute(8, "int", "totpoints", "int", 4, false)]
public int totpoints;
[DNAFieldAttribute(9, "Object", "*object", "Object", 4, true)]
[DNAFieldAttribute(9, "Object", "*object", "Object", 8, true)]
public Object ptr_object;
[DNAFieldAttribute(10, "int", "psys", "int", 4, false)]
public int psys;
@@ -45,9 +45,9 @@ namespace BlendFile.DNA {
public char[] vertex_attribute_name = new System.Char[68];
[DNAFieldAttribute(14, "char", "_pad1[4]", "System.Char[]", 4, false)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(15, "void", "*point_tree", "void", 4, true)]
[DNAFieldAttribute(15, "void", "*point_tree", "void", 8, true)]
public object ptr_point_tree;
[DNAFieldAttribute(16, "float", "*point_data", "float", 4, true)]
[DNAFieldAttribute(16, "float", "*point_data", "float", 8, true)]
public float ptr_point_data;
[DNAFieldAttribute(17, "float", "noise_size", "float", 4, false)]
public float noise_size;
@@ -67,9 +67,9 @@ namespace BlendFile.DNA {
public float falloff_speed_scale;
[DNAFieldAttribute(25, "char", "_pad3[4]", "System.Char[]", 4, false)]
public char[] _pad3 = new System.Char[4];
[DNAFieldAttribute(26, "ColorBand", "*coba", "ColorBand", 4, true)]
[DNAFieldAttribute(26, "ColorBand", "*coba", "ColorBand", 8, true)]
public ColorBand ptr_coba;
[DNAFieldAttribute(27, "CurveMapping", "*falloff_curve", "CurveMapping", 4, true)]
[DNAFieldAttribute(27, "CurveMapping", "*falloff_curve", "CurveMapping", 8, true)]
public CurveMapping ptr_falloff_curve;
public PointDensity() {
this.flag = default;