regenerate files
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@@ -13,7 +13,7 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(167, "Scopes")]
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[DNAClassAttribute(167, "Scopes", 5272)]
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public class Scopes {
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[DNAFieldAttribute(0, "int", "ok", "int", 4, false)]
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public int ok;
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@@ -43,15 +43,15 @@ namespace BlendFile.DNA {
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public float[,] minmax = new System.Single[3,2];
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[DNAFieldAttribute(13, "Histogram", "hist", "Histogram", 5160, false)]
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public Histogram hist;
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[DNAFieldAttribute(14, "float", "*waveform_1", "float", 4, true)]
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[DNAFieldAttribute(14, "float", "*waveform_1", "float", 8, true)]
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public float ptr_waveform_1;
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[DNAFieldAttribute(15, "float", "*waveform_2", "float", 4, true)]
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[DNAFieldAttribute(15, "float", "*waveform_2", "float", 8, true)]
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public float ptr_waveform_2;
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[DNAFieldAttribute(16, "float", "*waveform_3", "float", 4, true)]
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[DNAFieldAttribute(16, "float", "*waveform_3", "float", 8, true)]
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public float ptr_waveform_3;
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[DNAFieldAttribute(17, "float", "*vecscope", "float", 4, true)]
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[DNAFieldAttribute(17, "float", "*vecscope", "float", 8, true)]
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public float ptr_vecscope;
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[DNAFieldAttribute(18, "float", "*vecscope_rgb", "float", 4, true)]
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[DNAFieldAttribute(18, "float", "*vecscope_rgb", "float", 8, true)]
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public float ptr_vecscope_rgb;
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public Scopes() {
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this.ok = default;
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