regenerate files
This commit is contained in:
@@ -13,11 +13,11 @@ using System;
|
||||
namespace BlendFile.DNA {
|
||||
using BlendFile;
|
||||
|
||||
[DNAClassAttribute(923, "ShadowShaderFxData")]
|
||||
[DNAClassAttribute(923, "ShadowShaderFxData", 224)]
|
||||
public class ShadowShaderFxData {
|
||||
[DNAFieldAttribute(0, "ShaderFxData", "shaderfx", "ShaderFxData", 104, false)]
|
||||
public ShaderFxData shaderfx;
|
||||
[DNAFieldAttribute(1, "Object", "*object", "Object", 4, true)]
|
||||
[DNAFieldAttribute(1, "Object", "*object", "Object", 8, true)]
|
||||
public Object ptr_object;
|
||||
[DNAFieldAttribute(2, "int", "offset[2]", "System.Int32[]", 8, false)]
|
||||
public int[] offset = new System.Int32[2];
|
||||
|
||||
Reference in New Issue
Block a user