regenerate files
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@@ -13,15 +13,15 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(1028, "View3D_Runtime")]
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[DNAClassAttribute(1028, "View3D_Runtime", 24)]
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public class View3D_Runtime {
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[DNAFieldAttribute(0, "void", "*properties_storage", "void", 4, true)]
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[DNAFieldAttribute(0, "void", "*properties_storage", "void", 8, true)]
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public object ptr_properties_storage;
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[DNAFieldAttribute(2, "int", "flag", "int", 4, false)]
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public int flag;
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[DNAFieldAttribute(3, "char", "_pad1[4]", "System.Char[]", 4, false)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(4, "SceneStats", "*local_stats", "SceneStats", 4, true)]
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[DNAFieldAttribute(4, "SceneStats", "*local_stats", "SceneStats", 8, true)]
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public SceneStats ptr_local_stats;
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public View3D_Runtime() {
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this.ptr_properties_storage = default;
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