regenerate files
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@@ -13,15 +13,15 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(1040, "Volume")]
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[DNAClassAttribute(1040, "Volume", 1424)]
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public class Volume {
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[DNAFieldAttribute(0, "ID", "id", "ID", 208, false)]
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public ID id;
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[DNAFieldAttribute(1, "AnimData", "*adt", "AnimData", 4, true)]
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[DNAFieldAttribute(1, "AnimData", "*adt", "AnimData", 8, true)]
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public AnimData ptr_adt;
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[DNAFieldAttribute(2, "char", "filepath[1024]", "System.Char[]", 1024, false)]
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public char[] filepath = new System.Char[1024];
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[DNAFieldAttribute(3, "PackedFile", "*packedfile", "PackedFile", 4, true)]
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[DNAFieldAttribute(3, "PackedFile", "*packedfile", "PackedFile", 8, true)]
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public PackedFile ptr_packedfile;
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[DNAFieldAttribute(4, "char", "is_sequence", "char", 1, false)]
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public char is_sequence;
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@@ -39,7 +39,7 @@ namespace BlendFile.DNA {
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public int flag;
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[DNAFieldAttribute(11, "int", "active_grid", "int", 4, false)]
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public int active_grid;
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[DNAFieldAttribute(12, "Material", "**mat", "Material", 4, true)]
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[DNAFieldAttribute(12, "Material", "**mat", "Material", 8, true)]
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public Material ptr_ptr_mat;
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[DNAFieldAttribute(13, "short", "totcol", "short", 2, false)]
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public short totcol;
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@@ -57,9 +57,9 @@ namespace BlendFile.DNA {
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public char velocity_unit;
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[DNAFieldAttribute(20, "float", "velocity_scale", "float", 4, false)]
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public float velocity_scale;
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[DNAFieldAttribute(21, "void", "*batch_cache", "void", 4, true)]
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[DNAFieldAttribute(21, "void", "*batch_cache", "void", 8, true)]
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public object ptr_batch_cache;
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[DNAFieldAttribute(22, "VolumeRuntimeHandle", "*runtime", "VolumeRuntimeHandle", 4, true)]
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[DNAFieldAttribute(22, "VolumeRuntimeHandle", "*runtime", "VolumeRuntimeHandle", 8, true)]
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public VolumeRuntimeHandle ptr_runtime;
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public Volume() {
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this.id = default;
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