regenerate files
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@@ -13,19 +13,19 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(495, "WeightVGProximityModifierData")]
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[DNAClassAttribute(495, "WeightVGProximityModifierData", 448)]
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public class WeightVGProximityModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "char", "defgrp_name[64]", "System.Char[]", 64, false)]
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public char[] defgrp_name = new System.Char[64];
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[DNAFieldAttribute(2, "CurveMapping", "*cmap_curve", "CurveMapping", 4, true)]
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[DNAFieldAttribute(2, "CurveMapping", "*cmap_curve", "CurveMapping", 8, true)]
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public CurveMapping ptr_cmap_curve;
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[DNAFieldAttribute(3, "int", "proximity_mode", "int", 4, false)]
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public int proximity_mode;
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[DNAFieldAttribute(4, "int", "proximity_flags", "int", 4, false)]
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public int proximity_flags;
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[DNAFieldAttribute(5, "Object", "*proximity_ob_target", "Object", 4, true)]
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[DNAFieldAttribute(5, "Object", "*proximity_ob_target", "Object", 8, true)]
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public Object ptr_proximity_ob_target;
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[DNAFieldAttribute(6, "float", "mask_constant", "float", 4, false)]
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public float mask_constant;
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@@ -33,9 +33,9 @@ namespace BlendFile.DNA {
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public char[] mask_defgrp_name = new System.Char[64];
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[DNAFieldAttribute(8, "int", "mask_tex_use_channel", "int", 4, false)]
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public int mask_tex_use_channel;
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[DNAFieldAttribute(9, "Tex", "*mask_texture", "Tex", 4, true)]
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[DNAFieldAttribute(9, "Tex", "*mask_texture", "Tex", 8, true)]
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public Tex ptr_mask_texture;
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[DNAFieldAttribute(10, "Object", "*mask_tex_map_obj", "Object", 4, true)]
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[DNAFieldAttribute(10, "Object", "*mask_tex_map_obj", "Object", 8, true)]
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public Object ptr_mask_tex_map_obj;
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[DNAFieldAttribute(11, "char", "mask_tex_map_bone[64]", "System.Char[]", 64, false)]
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public char[] mask_tex_map_bone = new System.Char[64];
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