regenerate files
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@@ -13,23 +13,23 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(65, "bAction")]
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[DNAClassAttribute(65, "bAction", 352)]
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public class bAction {
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[DNAFieldAttribute(0, "ID", "id", "ID", 208, false)]
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public ID id;
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[DNAFieldAttribute(1, "ActionLayer", "**layer_array", "ActionLayer", 4, true)]
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[DNAFieldAttribute(1, "ActionLayer", "**layer_array", "ActionLayer", 8, true)]
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public ActionLayer ptr_ptr_layer_array;
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[DNAFieldAttribute(2, "int", "layer_array_num", "int", 4, false)]
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public int layer_array_num;
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[DNAFieldAttribute(3, "int", "layer_active_index", "int", 4, false)]
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public int layer_active_index;
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[DNAFieldAttribute(4, "ActionSlot", "**slot_array", "ActionSlot", 4, true)]
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[DNAFieldAttribute(4, "ActionSlot", "**slot_array", "ActionSlot", 8, true)]
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public ActionSlot ptr_ptr_slot_array;
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[DNAFieldAttribute(5, "int", "slot_array_num", "int", 4, false)]
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public int slot_array_num;
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[DNAFieldAttribute(6, "int", "last_slot_handle", "int", 4, false)]
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public int last_slot_handle;
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[DNAFieldAttribute(7, "ActionStripKeyframeData", "**strip_keyframe_data_array", "ActionStripKeyframeData", 4, true)]
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[DNAFieldAttribute(7, "ActionStripKeyframeData", "**strip_keyframe_data_array", "ActionStripKeyframeData", 8, true)]
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public ActionStripKeyframeData ptr_ptr_strip_keyframe_data_array;
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[DNAFieldAttribute(8, "int", "strip_keyframe_data_array_num", "int", 4, false)]
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public int strip_keyframe_data_array_num;
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@@ -55,7 +55,7 @@ namespace BlendFile.DNA {
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public float frame_start;
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[DNAFieldAttribute(19, "float", "frame_end", "float", 4, false)]
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public float frame_end;
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[DNAFieldAttribute(20, "PreviewImage", "*preview", "PreviewImage", 4, true)]
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[DNAFieldAttribute(20, "PreviewImage", "*preview", "PreviewImage", 8, true)]
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public PreviewImage ptr_preview;
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public bAction() {
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this.id = default;
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