regenerate files
This commit is contained in:
@@ -13,7 +13,7 @@ using System;
|
||||
namespace BlendFile.DNA {
|
||||
using BlendFile;
|
||||
|
||||
[DNAClassAttribute(569, "bNodeStack")]
|
||||
[DNAClassAttribute(569, "bNodeStack", 48)]
|
||||
public class bNodeStack {
|
||||
[DNAFieldAttribute(0, "float", "vec[4]", "System.Single[]", 16, false)]
|
||||
public float[] vec = new System.Single[4];
|
||||
@@ -21,7 +21,7 @@ namespace BlendFile.DNA {
|
||||
public float min;
|
||||
[DNAFieldAttribute(2, "float", "max", "float", 4, false)]
|
||||
public float max;
|
||||
[DNAFieldAttribute(3, "void", "*data", "void", 4, true)]
|
||||
[DNAFieldAttribute(3, "void", "*data", "void", 8, true)]
|
||||
public object ptr_data;
|
||||
[DNAFieldAttribute(4, "short", "hasinput", "short", 2, false)]
|
||||
public short hasinput;
|
||||
|
||||
Reference in New Issue
Block a user