regenerate files
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@@ -13,9 +13,9 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(203, "bObjectSolverConstraint")]
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[DNAClassAttribute(203, "bObjectSolverConstraint", 152)]
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public class bObjectSolverConstraint {
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[DNAFieldAttribute(0, "MovieClip", "*clip", "MovieClip", 4, true)]
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[DNAFieldAttribute(0, "MovieClip", "*clip", "MovieClip", 8, true)]
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public MovieClip ptr_clip;
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[DNAFieldAttribute(1, "int", "flag", "int", 4, false)]
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public int flag;
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@@ -25,7 +25,7 @@ namespace BlendFile.DNA {
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public char[] @object = new System.Char[64];
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[DNAFieldAttribute(4, "float", "invmat[4][4]", "System.Single[,]", 64, false)]
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public float[,] invmat = new System.Single[4,4];
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[DNAFieldAttribute(5, "Object", "*camera", "Object", 4, true)]
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[DNAFieldAttribute(5, "Object", "*camera", "Object", 8, true)]
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public Object ptr_camera;
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public bObjectSolverConstraint() {
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this.ptr_clip = default;
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