regenerate files
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@@ -13,13 +13,13 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(58, "bPose")]
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[DNAClassAttribute(58, "bPose", 136)]
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public class bPose {
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[DNAFieldAttribute(0, "ListBase", "chanbase", "ListBase", 16, false)]
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public ListBase chanbase;
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[DNAFieldAttribute(1, "GHash", "*chanhash", "GHash", 4, true)]
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[DNAFieldAttribute(1, "GHash", "*chanhash", "GHash", 8, true)]
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public GHash ptr_chanhash;
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[DNAFieldAttribute(2, "bPoseChannel", "**chan_array", "bPoseChannel", 4, true)]
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[DNAFieldAttribute(2, "bPoseChannel", "**chan_array", "bPoseChannel", 8, true)]
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public bPoseChannel ptr_ptr_chan_array;
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[DNAFieldAttribute(3, "short", "flag", "short", 2, false)]
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public short flag;
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@@ -37,9 +37,9 @@ namespace BlendFile.DNA {
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public int active_group;
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[DNAFieldAttribute(10, "int", "iksolver", "int", 4, false)]
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public int iksolver;
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[DNAFieldAttribute(11, "void", "*ikdata", "void", 4, true)]
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[DNAFieldAttribute(11, "void", "*ikdata", "void", 8, true)]
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public object ptr_ikdata;
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[DNAFieldAttribute(12, "void", "*ikparam", "void", 4, true)]
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[DNAFieldAttribute(12, "void", "*ikparam", "void", 8, true)]
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public object ptr_ikparam;
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[DNAFieldAttribute(13, "bAnimVizSettings", "avs", "bAnimVizSettings", 32, false)]
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public bAnimVizSettings avs;
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