regenerate files
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@@ -13,13 +13,13 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(855, "uiList")]
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[DNAClassAttribute(855, "uiList", 328)]
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public class uiList {
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[DNAFieldAttribute(0, "uiList", "*next", "uiList", 4, true)]
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[DNAFieldAttribute(0, "uiList", "*next", "uiList", 8, true)]
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public uiList ptr_next;
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[DNAFieldAttribute(1, "uiList", "*prev", "uiList", 4, true)]
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[DNAFieldAttribute(1, "uiList", "*prev", "uiList", 8, true)]
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public uiList ptr_prev;
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[DNAFieldAttribute(2, "uiListType", "*type", "uiListType", 4, true)]
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[DNAFieldAttribute(2, "uiListType", "*type", "uiListType", 8, true)]
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public uiListType ptr_type;
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[DNAFieldAttribute(3, "char", "list_id[128]", "System.Char[]", 128, false)]
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public char[] list_id = new System.Char[128];
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@@ -41,9 +41,9 @@ namespace BlendFile.DNA {
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public int filter_flag;
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[DNAFieldAttribute(12, "int", "filter_sort_flag", "int", 4, false)]
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public int filter_sort_flag;
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[DNAFieldAttribute(13, "IDProperty", "*properties", "IDProperty", 4, true)]
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[DNAFieldAttribute(13, "IDProperty", "*properties", "IDProperty", 8, true)]
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public IDProperty ptr_properties;
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[DNAFieldAttribute(14, "uiListDyn", "*dyn_data", "uiListDyn", 4, true)]
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[DNAFieldAttribute(14, "uiListDyn", "*dyn_data", "uiListDyn", 8, true)]
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public uiListDyn ptr_dyn_data;
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public uiList() {
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this.ptr_next = default;
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