Fixed wrong attribute position being modified. Regenerated code files
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@@ -19,7 +19,7 @@ namespace BlendFile.DNA {
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public ID id;
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[DNAFieldAttribute(8, "AnimData", 1, "*adt", "AnimData", true, 208)]
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public AnimData adt;
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[DNAListAttribute(8, "GreasePencilDrawingBase", "**drawing_array", 2, "GreasePencilDrawingBase", 224, "drawing_array_size", 3, 216, 0)]
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[DNAListAttribute(8, "GreasePencilDrawingBase", "**drawing_array", 2, "GreasePencilDrawingBase", "int", "drawing_array_size", 3, 216, 224)]
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public System.Collections.Generic.List<GreasePencilDrawingBase> drawing_array;
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[DNAFieldAttribute(4, "char", 4, "_pad[4]", "System.Char[]", false, 228)]
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public char[] _pad = new System.Char[4];
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@@ -33,7 +33,7 @@ namespace BlendFile.DNA {
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public char[] _pad2 = new System.Char[4];
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[DNAFieldAttribute(8, "GreasePencilLayerTreeNode", 9, "*active_node", "GreasePencilLayerTreeNode", true, 496)]
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public GreasePencilLayerTreeNode active_node;
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[DNAListAttribute(8, "Material", "**material_array", 10, "Material", 512, "material_array_size", 11, 504, 0)]
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[DNAListAttribute(8, "Material", "**material_array", 10, "Material", "short", "material_array_size", 11, 504, 512)]
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public System.Collections.Generic.List<Material> material_array;
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[DNAFieldAttribute(2, "char", 12, "_pad3[2]", "System.Char[]", false, 514)]
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public char[] _pad3 = new System.Char[2];
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