updated generated files
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@@ -53,15 +53,15 @@ namespace BlendFile.DNA {
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public float bevel_angle;
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[DNAFieldAttribute(4, "float", 18, "spread", "float", false, 160)]
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public float spread;
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[DNAArrayAttribute(64, "char", 19, "defgrp_name[64]", "System.Char[]", 64, 164)]
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[DNAArrayAttribute(64, "char", 19, "defgrp_name[64]", "System.Char[]", 64, false, 164)]
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public char[] defgrp_name = new System.Char[64];
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[DNAArrayAttribute(4, "char", 20, "_pad1[4]", "System.Char[]", 4, 228)]
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[DNAArrayAttribute(4, "char", 20, "_pad1[4]", "System.Char[]", 4, false, 228)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(8, "CurveProfile", 21, "*custom_profile", "CurveProfile", true, 232)]
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public CurveProfile custom_profile;
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[DNAArrayAttribute(64, "char", 22, "edge_weight_name[64]", "System.Char[]", 64, 240)]
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[DNAArrayAttribute(64, "char", 22, "edge_weight_name[64]", "System.Char[]", 64, false, 240)]
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public char[] edge_weight_name = new System.Char[64];
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[DNAArrayAttribute(64, "char", 23, "vertex_weight_name[64]", "System.Char[]", 64, 304)]
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[DNAArrayAttribute(64, "char", 23, "vertex_weight_name[64]", "System.Char[]", 64, false, 304)]
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public char[] vertex_weight_name = new System.Char[64];
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public BevelModifierData() {
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this.modifier = default;
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