updated generated files
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@@ -19,15 +19,15 @@ namespace BlendFile.DNA {
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public int num;
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[DNAFieldAttribute(4, "int", 1, "parent", "int", false, 4)]
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public int parent;
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[DNAArrayAttribute(16, "int", 2, "pa[4]", "System.Int32[]", 4, 8)]
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[DNAArrayAttribute(16, "int", 2, "pa[4]", "System.Int32[]", 4, false, 8)]
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public int[] pa = new System.Int32[4];
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[DNAArrayAttribute(16, "float", 3, "w[4]", "System.Single[]", 4, 24)]
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[DNAArrayAttribute(16, "float", 3, "w[4]", "System.Single[]", 4, false, 24)]
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public float[] w = new System.Single[4];
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[DNAArrayAttribute(16, "float", 4, "fuv[4]", "System.Single[]", 4, 40)]
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[DNAArrayAttribute(16, "float", 4, "fuv[4]", "System.Single[]", 4, false, 40)]
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public float[] fuv = new System.Single[4];
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[DNAFieldAttribute(4, "float", 5, "foffset", "float", false, 56)]
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public float foffset;
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[DNAArrayAttribute(4, "char", 6, "_pad0[4]", "System.Char[]", 4, 60)]
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[DNAArrayAttribute(4, "char", 6, "_pad0[4]", "System.Char[]", 4, false, 60)]
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public char[] _pad0 = new System.Char[4];
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public ChildParticle() {
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this.num = default;
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