updated generated files
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@@ -23,17 +23,17 @@ namespace BlendFile.DNA {
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public byte flag;
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[DNAFieldAttribute(1, "uchar", 3, "filter", "uchar", false, 6)]
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public byte filter;
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[DNAArrayAttribute(1, "char", 4, "_pad[1]", "System.Char[]", 1, 7)]
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[DNAArrayAttribute(1, "char", 4, "_pad[1]", "System.Char[]", 1, false, 7)]
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public char[] _pad = new System.Char[1];
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[DNAFieldAttribute(2, "short", 5, "num_frames_before", "short", false, 8)]
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public short num_frames_before;
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[DNAFieldAttribute(2, "short", 6, "num_frames_after", "short", false, 10)]
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public short num_frames_after;
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[DNAArrayAttribute(12, "float", 7, "color_before[3]", "System.Single[]", 3, 12)]
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[DNAArrayAttribute(12, "float", 7, "color_before[3]", "System.Single[]", 3, false, 12)]
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public float[] color_before = new System.Single[3];
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[DNAArrayAttribute(12, "float", 8, "color_after[3]", "System.Single[]", 3, 24)]
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[DNAArrayAttribute(12, "float", 8, "color_after[3]", "System.Single[]", 3, false, 24)]
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public float[] color_after = new System.Single[3];
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[DNAArrayAttribute(4, "char", 9, "_pad2[4]", "System.Char[]", 4, 36)]
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[DNAArrayAttribute(4, "char", 9, "_pad2[4]", "System.Char[]", 4, false, 36)]
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public char[] _pad2 = new System.Char[4];
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public GreasePencilOnionSkinningSettings() {
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this.opacity = default;
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