updated generated files
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@@ -15,7 +15,7 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(681, "NodeInputColor", 16)]
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public class NodeInputColor {
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[DNAArrayAttribute(16, "float", 0, "color[4]", "System.Single[]", 4, 0)]
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[DNAArrayAttribute(16, "float", 0, "color[4]", "System.Single[]", 4, false, 0)]
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public float[] color = new System.Single[4];
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public NodeInputColor() {
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this.color = default;
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