updated generated files
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@@ -15,7 +15,7 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(680, "NodeInputVector", 12)]
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public class NodeInputVector {
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[DNAArrayAttribute(12, "float", 0, "vector[3]", "System.Single[]", 3, 0)]
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[DNAArrayAttribute(12, "float", 0, "vector[3]", "System.Single[]", 3, false, 0)]
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public float[] vector = new System.Single[3];
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public NodeInputVector() {
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this.vector = default;
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