updated generated files
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@@ -15,13 +15,13 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(830, "PhysicsSettings", 24)]
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public class PhysicsSettings {
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[DNAArrayAttribute(12, "float", 0, "gravity[3]", "System.Single[]", 3, 0)]
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[DNAArrayAttribute(12, "float", 0, "gravity[3]", "System.Single[]", 3, false, 0)]
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public float[] gravity = new System.Single[3];
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[DNAFieldAttribute(4, "int", 1, "flag", "int", false, 12)]
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public int flag;
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[DNAFieldAttribute(4, "int", 2, "quick_cache_step", "int", false, 16)]
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public int quick_cache_step;
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[DNAArrayAttribute(4, "char", 3, "_pad0[4]", "System.Char[]", 4, 20)]
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[DNAArrayAttribute(4, "char", 3, "_pad0[4]", "System.Char[]", 4, false, 20)]
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public char[] _pad0 = new System.Char[4];
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public PhysicsSettings() {
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this.gravity = default;
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