updated generated files
This commit is contained in:
@@ -31,29 +31,29 @@ namespace BlendFile.DNA {
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public char mouse_emulate_3_button_modifier;
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[DNAFieldAttribute(1, "char", 7, "trackpad_scroll_direction", "char", false, 19)]
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public char trackpad_scroll_direction;
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[DNAArrayAttribute(768, "char", 8, "tempdir[768]", "System.Char[]", 768, 20)]
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[DNAArrayAttribute(768, "char", 8, "tempdir[768]", "System.Char[]", 768, false, 20)]
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public char[] tempdir = new System.Char[768];
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[DNAArrayAttribute(768, "char", 9, "fontdir[768]", "System.Char[]", 768, 788)]
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[DNAArrayAttribute(768, "char", 9, "fontdir[768]", "System.Char[]", 768, false, 788)]
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public char[] fontdir = new System.Char[768];
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[DNAArrayAttribute(1024, "char", 10, "renderdir[1024]", "System.Char[]", 1024, 1556)]
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[DNAArrayAttribute(1024, "char", 10, "renderdir[1024]", "System.Char[]", 1024, false, 1556)]
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public char[] renderdir = new System.Char[1024];
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[DNAArrayAttribute(768, "char", 11, "render_cachedir[768]", "System.Char[]", 768, 2580)]
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[DNAArrayAttribute(768, "char", 11, "render_cachedir[768]", "System.Char[]", 768, false, 2580)]
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public char[] render_cachedir = new System.Char[768];
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[DNAArrayAttribute(768, "char", 12, "textudir[768]", "System.Char[]", 768, 3348)]
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[DNAArrayAttribute(768, "char", 12, "textudir[768]", "System.Char[]", 768, false, 3348)]
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public char[] textudir = new System.Char[768];
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[DNAArrayAttribute(768, "char", 13, "pythondir[768]", "System.Char[]", 768, 4116)]
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[DNAArrayAttribute(768, "char", 13, "pythondir[768]", "System.Char[]", 768, false, 4116)]
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public char[] pythondir = new System.Char[768];
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[DNAArrayAttribute(768, "char", 14, "sounddir[768]", "System.Char[]", 768, 4884)]
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[DNAArrayAttribute(768, "char", 14, "sounddir[768]", "System.Char[]", 768, false, 4884)]
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public char[] sounddir = new System.Char[768];
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[DNAArrayAttribute(768, "char", 15, "i18ndir[768]", "System.Char[]", 768, 5652)]
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[DNAArrayAttribute(768, "char", 15, "i18ndir[768]", "System.Char[]", 768, false, 5652)]
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public char[] i18ndir = new System.Char[768];
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[DNAArrayAttribute(1024, "char", 16, "image_editor[1024]", "System.Char[]", 1024, 6420)]
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[DNAArrayAttribute(1024, "char", 16, "image_editor[1024]", "System.Char[]", 1024, false, 6420)]
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public char[] image_editor = new System.Char[1024];
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[DNAArrayAttribute(1024, "char", 17, "text_editor[1024]", "System.Char[]", 1024, 7444)]
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[DNAArrayAttribute(1024, "char", 17, "text_editor[1024]", "System.Char[]", 1024, false, 7444)]
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public char[] text_editor = new System.Char[1024];
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[DNAArrayAttribute(256, "char", 18, "text_editor_args[256]", "System.Char[]", 256, 8468)]
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[DNAArrayAttribute(256, "char", 18, "text_editor_args[256]", "System.Char[]", 256, false, 8468)]
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public char[] text_editor_args = new System.Char[256];
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[DNAArrayAttribute(1024, "char", 19, "anim_player[1024]", "System.Char[]", 1024, 8724)]
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[DNAArrayAttribute(1024, "char", 19, "anim_player[1024]", "System.Char[]", 1024, false, 8724)]
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public char[] anim_player = new System.Char[1024];
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[DNAFieldAttribute(4, "int", 20, "anim_player_preset", "int", false, 9748)]
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public int anim_player_preset;
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@@ -65,7 +65,7 @@ namespace BlendFile.DNA {
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public short versions;
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[DNAFieldAttribute(2, "short", 24, "dbl_click_time", "short", false, 9758)]
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public short dbl_click_time;
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[DNAArrayAttribute(3, "char", 25, "_pad0[3]", "System.Char[]", 3, 9760)]
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[DNAArrayAttribute(3, "char", 25, "_pad0[3]", "System.Char[]", 3, false, 9760)]
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public char[] _pad0 = new System.Char[3];
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[DNAFieldAttribute(1, "char", 26, "mini_axis_type", "char", false, 9763)]
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public char mini_axis_type;
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@@ -75,7 +75,7 @@ namespace BlendFile.DNA {
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public char uiflag2;
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[DNAFieldAttribute(1, "char", 29, "gpu_flag", "char", false, 9769)]
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public char gpu_flag;
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[DNAArrayAttribute(6, "char", 30, "_pad8[6]", "System.Char[]", 6, 9770)]
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[DNAArrayAttribute(6, "char", 30, "_pad8[6]", "System.Char[]", 6, false, 9770)]
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public char[] _pad8 = new System.Char[6];
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[DNAFieldAttribute(1, "char", 31, "app_flag", "char", false, 9776)]
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public char app_flag;
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@@ -119,7 +119,7 @@ namespace BlendFile.DNA {
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public short menuthreshold1;
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[DNAFieldAttribute(2, "short", 51, "menuthreshold2", "short", false, 9838)]
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public short menuthreshold2;
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[DNAArrayAttribute(64, "char", 52, "app_template[64]", "System.Char[]", 64, 9840)]
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[DNAArrayAttribute(64, "char", 52, "app_template[64]", "System.Char[]", 64, false, 9840)]
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public char[] app_template = new System.Char[64];
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[DNAFieldAttribute(16, "ListBase", 53, "themes", "ListBase", false, 9904)]
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public ListBase themes;
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@@ -145,7 +145,7 @@ namespace BlendFile.DNA {
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public ListBase extension_repos;
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[DNAFieldAttribute(16, "ListBase", 64, "asset_shelves_settings", "ListBase", false, 10080)]
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public ListBase asset_shelves_settings;
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[DNAArrayAttribute(64, "char", 65, "keyconfigstr[64]", "System.Char[]", 64, 10096)]
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[DNAArrayAttribute(64, "char", 65, "keyconfigstr[64]", "System.Char[]", 64, false, 10096)]
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public char[] keyconfigstr = new System.Char[64];
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[DNAFieldAttribute(2, "short", 66, "active_asset_library", "short", false, 10160)]
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public short active_asset_library;
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@@ -157,7 +157,7 @@ namespace BlendFile.DNA {
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public byte network_timeout;
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[DNAFieldAttribute(1, "uchar", 70, "network_connection_limit", "uchar", false, 10166)]
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public byte network_connection_limit;
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[DNAArrayAttribute(3, "char", 71, "_pad14[3]", "System.Char[]", 3, 10167)]
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[DNAArrayAttribute(3, "char", 71, "_pad14[3]", "System.Char[]", 3, false, 10167)]
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public char[] _pad14 = new System.Char[3];
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[DNAFieldAttribute(2, "short", 72, "undosteps", "short", false, 10170)]
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public short undosteps;
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@@ -173,11 +173,11 @@ namespace BlendFile.DNA {
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public short gp_eraser;
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[DNAFieldAttribute(2, "short", 78, "gp_settings", "short", false, 10186)]
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public short gp_settings;
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[DNAArrayAttribute(4, "char", 79, "_pad13[4]", "System.Char[]", 4, 10188)]
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[DNAArrayAttribute(4, "char", 79, "_pad13[4]", "System.Char[]", 4, false, 10188)]
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public char[] _pad13 = new System.Char[4];
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[DNAArrayAttribute(224, "SolidLight", 80, "light_param[4]", "SolidLight[]", 4, 10192)]
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[DNAArrayAttribute(224, "SolidLight", 80, "light_param[4]", "SolidLight[]", 4, false, 10192)]
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public SolidLight[] light_param = new SolidLight[4];
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[DNAArrayAttribute(12, "float", 81, "light_ambient[3]", "System.Single[]", 3, 10416)]
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[DNAArrayAttribute(12, "float", 81, "light_ambient[3]", "System.Single[]", 3, false, 10416)]
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public float[] light_ambient = new System.Single[3];
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[DNAFieldAttribute(1, "char", 82, "gizmo_flag", "char", false, 10428)]
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public char gizmo_flag;
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@@ -185,7 +185,7 @@ namespace BlendFile.DNA {
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public char gizmo_size;
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[DNAFieldAttribute(1, "char", 84, "gizmo_size_navigate_v3d", "char", false, 10430)]
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public char gizmo_size_navigate_v3d;
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[DNAArrayAttribute(5, "char", 85, "_pad3[5]", "System.Char[]", 5, 10431)]
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[DNAArrayAttribute(5, "char", 85, "_pad3[5]", "System.Char[]", 5, false, 10431)]
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public char[] _pad3 = new System.Char[5];
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[DNAFieldAttribute(2, "short", 86, "edit_studio_light", "short", false, 10436)]
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public short edit_studio_light;
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@@ -205,7 +205,7 @@ namespace BlendFile.DNA {
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public int prefetchframes;
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[DNAFieldAttribute(4, "float", 94, "pad_rot_angle", "float", false, 10456)]
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public float pad_rot_angle;
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[DNAArrayAttribute(4, "char", 95, "_pad12[4]", "System.Char[]", 4, 10460)]
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[DNAArrayAttribute(4, "char", 95, "_pad12[4]", "System.Char[]", 4, false, 10460)]
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public char[] _pad12 = new System.Char[4];
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[DNAFieldAttribute(2, "short", 96, "rvisize", "short", false, 10464)]
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public short rvisize;
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@@ -225,7 +225,7 @@ namespace BlendFile.DNA {
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public char ipo_new;
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[DNAFieldAttribute(1, "char", 104, "keyhandles_new", "char", false, 10478)]
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public char keyhandles_new;
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[DNAArrayAttribute(4, "char", 105, "_pad11[4]", "System.Char[]", 4, 10479)]
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[DNAArrayAttribute(4, "char", 105, "_pad11[4]", "System.Char[]", 4, false, 10479)]
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public char[] _pad11 = new System.Char[4];
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[DNAFieldAttribute(1, "char", 106, "view_frame_type", "char", false, 10483)]
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public char view_frame_type;
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@@ -239,7 +239,7 @@ namespace BlendFile.DNA {
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public int gpu_preferred_vendor_id;
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[DNAFieldAttribute(4, "int", 111, "gpu_preferred_device_id", "int", false, 10500)]
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public int gpu_preferred_device_id;
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[DNAArrayAttribute(4, "char", 112, "_pad16[4]", "System.Char[]", 4, 10504)]
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[DNAArrayAttribute(4, "char", 112, "_pad16[4]", "System.Char[]", 4, false, 10504)]
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public char[] _pad16 = new System.Char[4];
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[DNAFieldAttribute(2, "short", 113, "gpu_backend", "short", false, 10508)]
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public short gpu_backend;
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@@ -277,7 +277,7 @@ namespace BlendFile.DNA {
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public short autokey_flag;
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[DNAFieldAttribute(2, "short", 130, "key_insert_channels", "short", false, 10556)]
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public short key_insert_channels;
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[DNAArrayAttribute(6, "char", 131, "_pad15[6]", "System.Char[]", 6, 10558)]
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[DNAArrayAttribute(6, "char", 131, "_pad15[6]", "System.Char[]", 6, false, 10558)]
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public char[] _pad15 = new System.Char[6];
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[DNAFieldAttribute(2, "short", 132, "animation_flag", "short", false, 10564)]
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public short animation_flag;
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@@ -291,9 +291,9 @@ namespace BlendFile.DNA {
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public float view_rotate_sensitivity_trackball;
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[DNAFieldAttribute(776, "ColorBand", 137, "coba_weight", "ColorBand", false, 10576)]
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public ColorBand coba_weight;
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[DNAArrayAttribute(12, "float", 138, "sculpt_paint_overlay_col[3]", "System.Single[]", 3, 11352)]
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[DNAArrayAttribute(12, "float", 138, "sculpt_paint_overlay_col[3]", "System.Single[]", 3, false, 11352)]
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public float[] sculpt_paint_overlay_col = new System.Single[3];
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[DNAArrayAttribute(16, "float", 139, "gpencil_new_layer_col[4]", "System.Single[]", 4, 11364)]
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[DNAArrayAttribute(16, "float", 139, "gpencil_new_layer_col[4]", "System.Single[]", 4, false, 11364)]
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public float[] gpencil_new_layer_col = new System.Single[4];
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[DNAFieldAttribute(1, "char", 140, "drag_threshold_mouse", "char", false, 11380)]
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public char drag_threshold_mouse;
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@@ -303,9 +303,9 @@ namespace BlendFile.DNA {
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public char drag_threshold;
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[DNAFieldAttribute(1, "char", 143, "move_threshold", "char", false, 11383)]
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public char move_threshold;
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[DNAArrayAttribute(1024, "char", 144, "font_path_ui[1024]", "System.Char[]", 1024, 11384)]
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[DNAArrayAttribute(1024, "char", 144, "font_path_ui[1024]", "System.Char[]", 1024, false, 11384)]
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public char[] font_path_ui = new System.Char[1024];
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[DNAArrayAttribute(1024, "char", 145, "font_path_ui_mono[1024]", "System.Char[]", 1024, 12408)]
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[DNAArrayAttribute(1024, "char", 145, "font_path_ui_mono[1024]", "System.Char[]", 1024, false, 12408)]
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public char[] font_path_ui_mono = new System.Char[1024];
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[DNAFieldAttribute(4, "int", 146, "compute_device_type", "int", false, 13432)]
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public int compute_device_type;
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@@ -333,7 +333,7 @@ namespace BlendFile.DNA {
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public char render_display_type;
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[DNAFieldAttribute(1, "char", 158, "filebrowser_display_type", "char", false, 13459)]
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public char filebrowser_display_type;
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[DNAArrayAttribute(1024, "char", 159, "sequencer_disk_cache_dir[1024]", "System.Char[]", 1024, 13460)]
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[DNAArrayAttribute(1024, "char", 159, "sequencer_disk_cache_dir[1024]", "System.Char[]", 1024, false, 13460)]
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public char[] sequencer_disk_cache_dir = new System.Char[1024];
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[DNAFieldAttribute(4, "int", 160, "sequencer_disk_cache_compression", "int", false, 14484)]
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public int sequencer_disk_cache_compression;
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@@ -347,7 +347,7 @@ namespace BlendFile.DNA {
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public float collection_instance_empty_size;
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[DNAFieldAttribute(1, "char", 165, "text_flag", "char", false, 14500)]
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public char text_flag;
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[DNAArrayAttribute(1, "char", 166, "_pad10[1]", "System.Char[]", 1, 14501)]
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[DNAArrayAttribute(1, "char", 166, "_pad10[1]", "System.Char[]", 1, false, 14501)]
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public char[] _pad10 = new System.Char[1];
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[DNAFieldAttribute(1, "char", 167, "file_preview_type", "char", false, 14502)]
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public char file_preview_type;
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