updated generated files
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@@ -19,9 +19,9 @@ namespace BlendFile.DNA {
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public Paint paint;
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[DNAFieldAttribute(1, "char", 1, "flag", "char", false, 120)]
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public char flag;
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[DNAArrayAttribute(3, "char", 2, "_pad[3]", "System.Char[]", 3, 121)]
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[DNAArrayAttribute(3, "char", 2, "_pad[3]", "System.Char[]", 3, false, 121)]
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public char[] _pad = new System.Char[3];
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[DNAArrayAttribute(12, "int", 3, "radial_symm[3]", "System.Int32[]", 3, 124)]
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[DNAArrayAttribute(12, "int", 3, "radial_symm[3]", "System.Int32[]", 3, false, 124)]
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public int[] radial_symm = new System.Int32[3];
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public VPaint() {
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this.paint = default;
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