updated generated files
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@@ -19,15 +19,15 @@ namespace BlendFile.DNA {
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public bGPDpalettecolor next;
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[DNAFieldAttribute(8, "bGPDpalettecolor", 1, "*prev", "bGPDpalettecolor", true, 8)]
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public bGPDpalettecolor prev;
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[DNAArrayAttribute(64, "char", 2, "info[64]", "System.Char[]", 64, 16)]
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[DNAArrayAttribute(64, "char", 2, "info[64]", "System.Char[]", 64, false, 16)]
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public char[] info = new System.Char[64];
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[DNAArrayAttribute(16, "float", 3, "color[4]", "System.Single[]", 4, 80)]
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[DNAArrayAttribute(16, "float", 3, "color[4]", "System.Single[]", 4, false, 80)]
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public float[] color = new System.Single[4];
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[DNAArrayAttribute(16, "float", 4, "fill[4]", "System.Single[]", 4, 96)]
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[DNAArrayAttribute(16, "float", 4, "fill[4]", "System.Single[]", 4, false, 96)]
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public float[] fill = new System.Single[4];
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[DNAFieldAttribute(2, "short", 5, "flag", "short", false, 112)]
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public short flag;
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[DNAArrayAttribute(6, "char", 6, "_pad[6]", "System.Char[]", 6, 114)]
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[DNAArrayAttribute(6, "char", 6, "_pad[6]", "System.Char[]", 6, false, 114)]
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public char[] _pad = new System.Char[6];
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public bGPDpalettecolor() {
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this.next = default;
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