updated generated files
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@@ -19,11 +19,11 @@ namespace BlendFile.DNA {
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public MovieClip clip;
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[DNAFieldAttribute(4, "int", 1, "flag", "int", false, 8)]
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public int flag;
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[DNAArrayAttribute(4, "char", 2, "_pad[4]", "System.Char[]", 4, 12)]
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[DNAArrayAttribute(4, "char", 2, "_pad[4]", "System.Char[]", 4, false, 12)]
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public char[] _pad = new System.Char[4];
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[DNAArrayAttribute(64, "char", 3, "object[64]", "System.Char[]", 64, 16)]
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[DNAArrayAttribute(64, "char", 3, "object[64]", "System.Char[]", 64, false, 16)]
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public char[] @object = new System.Char[64];
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[DNAArrayAttribute(64, "float", 4, "invmat[4][4]", "System.Single[,]", 8, 80)]
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[DNAArrayAttribute(64, "float", 4, "invmat[4][4]", "System.Single[,]", 16, false, 80)]
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public float[,] invmat = new System.Single[4,4];
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[DNAFieldAttribute(8, "Object", 5, "*camera", "Object", true, 144)]
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public Object camera;
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