regenerated files
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@@ -15,21 +15,21 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(206, "BPoint")]
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public struct BPoint {
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[DNAFieldAttribute(0, "float", "vec[4]", 4)]
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[DNAFieldAttribute(0, "float", "vec[4]", "System.Single[]", 4)]
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public float[] vec = new System.Single[4];
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[DNAFieldAttribute(1, "float", "alfa", 4)]
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[DNAFieldAttribute(1, "float", "alfa", "float", 4)]
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public float alfa;
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[DNAFieldAttribute(2, "float", "weight", 4)]
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[DNAFieldAttribute(2, "float", "weight", "float", 4)]
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public float weight;
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[DNAFieldAttribute(3, "uchar", "f1", 1)]
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[DNAFieldAttribute(3, "uchar", "f1", "uchar", 1)]
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public byte f1;
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[DNAFieldAttribute(4, "char", "_pad1[1]", 1)]
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[DNAFieldAttribute(4, "char", "_pad1[1]", "System.Char[]", 1)]
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public char[] _pad1 = new System.Char[1];
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[DNAFieldAttribute(5, "short", "hide", 2)]
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[DNAFieldAttribute(5, "short", "hide", "short", 2)]
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public short hide;
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[DNAFieldAttribute(6, "float", "radius", 4)]
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[DNAFieldAttribute(6, "float", "radius", "float", 4)]
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public float radius;
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[DNAFieldAttribute(7, "char", "_pad[4]", 1)]
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[DNAFieldAttribute(7, "char", "_pad[4]", "System.Char[]", 1)]
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public char[] _pad = new System.Char[4];
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public BPoint() {
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this.vec = default;
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