regenerated files
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@@ -15,21 +15,21 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(145, "CameraStereoSettings")]
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public struct CameraStereoSettings {
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[DNAFieldAttribute(0, "float", "interocular_distance", 4)]
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[DNAFieldAttribute(0, "float", "interocular_distance", "float", 4)]
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public float interocular_distance;
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[DNAFieldAttribute(1, "float", "convergence_distance", 4)]
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[DNAFieldAttribute(1, "float", "convergence_distance", "float", 4)]
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public float convergence_distance;
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[DNAFieldAttribute(2, "short", "convergence_mode", 2)]
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[DNAFieldAttribute(2, "short", "convergence_mode", "short", 2)]
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public short convergence_mode;
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[DNAFieldAttribute(3, "short", "pivot", 2)]
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[DNAFieldAttribute(3, "short", "pivot", "short", 2)]
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public short pivot;
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[DNAFieldAttribute(4, "short", "flag", 2)]
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[DNAFieldAttribute(4, "short", "flag", "short", 2)]
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public short flag;
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[DNAFieldAttribute(5, "char", "_pad[2]", 1)]
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[DNAFieldAttribute(5, "char", "_pad[2]", "System.Char[]", 1)]
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public char[] _pad = new System.Char[2];
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[DNAFieldAttribute(6, "float", "pole_merge_angle_from", 4)]
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[DNAFieldAttribute(6, "float", "pole_merge_angle_from", "float", 4)]
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public float pole_merge_angle_from;
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[DNAFieldAttribute(7, "float", "pole_merge_angle_to", 4)]
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[DNAFieldAttribute(7, "float", "pole_merge_angle_to", "float", 4)]
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public float pole_merge_angle_to;
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public CameraStereoSettings() {
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this.interocular_distance = default;
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