regenerated files
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@@ -15,35 +15,35 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(455, "DisplaceModifierData")]
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public class DisplaceModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "Tex", "*texture", 488)]
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[DNAFieldAttribute(1, "Tex", "*texture", "Tex", 488)]
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public Tex ptr_texture;
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[DNAFieldAttribute(2, "Object", "*map_object", 1160)]
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[DNAFieldAttribute(2, "Object", "*map_object", "Object", 1160)]
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public Object ptr_map_object;
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[DNAFieldAttribute(3, "char", "map_bone[64]", 1)]
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[DNAFieldAttribute(3, "char", "map_bone[64]", "System.Char[]", 1)]
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public char[] map_bone = new System.Char[64];
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[DNAFieldAttribute(4, "char", "uvlayer_name[68]", 1)]
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[DNAFieldAttribute(4, "char", "uvlayer_name[68]", "System.Char[]", 1)]
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public char[] uvlayer_name = new System.Char[68];
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[DNAFieldAttribute(5, "char", "_pad1[4]", 1)]
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[DNAFieldAttribute(5, "char", "_pad1[4]", "System.Char[]", 1)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(6, "int", "uvlayer_tmp", 4)]
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[DNAFieldAttribute(6, "int", "uvlayer_tmp", "int", 4)]
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public int uvlayer_tmp;
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[DNAFieldAttribute(7, "int", "texmapping", 4)]
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[DNAFieldAttribute(7, "int", "texmapping", "int", 4)]
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public int texmapping;
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[DNAFieldAttribute(8, "float", "strength", 4)]
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[DNAFieldAttribute(8, "float", "strength", "float", 4)]
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public float strength;
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[DNAFieldAttribute(9, "int", "direction", 4)]
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[DNAFieldAttribute(9, "int", "direction", "int", 4)]
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public int direction;
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[DNAFieldAttribute(10, "char", "defgrp_name[64]", 1)]
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[DNAFieldAttribute(10, "char", "defgrp_name[64]", "System.Char[]", 1)]
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public char[] defgrp_name = new System.Char[64];
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[DNAFieldAttribute(11, "float", "midlevel", 4)]
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[DNAFieldAttribute(11, "float", "midlevel", "float", 4)]
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public float midlevel;
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[DNAFieldAttribute(12, "int", "space", 4)]
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[DNAFieldAttribute(12, "int", "space", "int", 4)]
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public int space;
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[DNAFieldAttribute(13, "short", "flag", 2)]
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[DNAFieldAttribute(13, "short", "flag", "short", 2)]
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public short flag;
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[DNAFieldAttribute(14, "char", "_pad2[6]", 1)]
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[DNAFieldAttribute(14, "char", "_pad2[6]", "System.Char[]", 1)]
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public char[] _pad2 = new System.Char[6];
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public DisplaceModifierData() {
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this.modifier = default;
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