regenerated files
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@@ -15,23 +15,23 @@ namespace BlendFile.DNA {
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[DNAClassAttribute(525, "GreasePencilModifierInfluenceData")]
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public class GreasePencilModifierInfluenceData {
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[DNAFieldAttribute(0, "int", "flag", 4)]
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[DNAFieldAttribute(0, "int", "flag", "int", 4)]
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public int flag;
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[DNAFieldAttribute(1, "char", "_pad1[4]", 1)]
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[DNAFieldAttribute(1, "char", "_pad1[4]", "System.Char[]", 1)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(2, "char", "layer_name[64]", 1)]
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[DNAFieldAttribute(2, "char", "layer_name[64]", "System.Char[]", 1)]
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public char[] layer_name = new System.Char[64];
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[DNAFieldAttribute(3, "Material", "*material", 392)]
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[DNAFieldAttribute(3, "Material", "*material", "Material", 392)]
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public Material ptr_material;
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[DNAFieldAttribute(4, "int", "layer_pass", 4)]
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[DNAFieldAttribute(4, "int", "layer_pass", "int", 4)]
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public int layer_pass;
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[DNAFieldAttribute(5, "int", "material_pass", 4)]
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[DNAFieldAttribute(5, "int", "material_pass", "int", 4)]
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public int material_pass;
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[DNAFieldAttribute(6, "char", "vertex_group_name[64]", 1)]
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[DNAFieldAttribute(6, "char", "vertex_group_name[64]", "System.Char[]", 1)]
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public char[] vertex_group_name = new System.Char[64];
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[DNAFieldAttribute(7, "CurveMapping", "*custom_curve", 424)]
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[DNAFieldAttribute(7, "CurveMapping", "*custom_curve", "CurveMapping", 424)]
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public CurveMapping ptr_custom_curve;
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[DNAFieldAttribute(8, "void", "*_pad2", 0)]
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[DNAFieldAttribute(8, "void", "*_pad2", "void", 0)]
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public object ptr__pad2;
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public GreasePencilModifierInfluenceData() {
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this.flag = default;
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